From: terencehill Date: Sun, 9 Dec 2018 12:32:52 +0000 (+0100) Subject: LMS: add 2 FIXME comments X-Git-Tag: xonotic-v0.8.5~1701 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=22aaaadbb539933f8ddfc09fc04095f18c139df2;p=xonotic%2Fxonotic-data.pk3dir.git LMS: add 2 FIXME comments --- diff --git a/qcsrc/common/gamemodes/gamemode/lms/sv_lms.qc b/qcsrc/common/gamemodes/gamemode/lms/sv_lms.qc index 6c90ea11e..b10cffb74 100644 --- a/qcsrc/common/gamemodes/gamemode/lms/sv_lms.qc +++ b/qcsrc/common/gamemodes/gamemode/lms/sv_lms.qc @@ -129,6 +129,8 @@ MUTATOR_HOOKFUNCTION(lms, reset_map_players) }); } +// FIXME add support for sv_ready_restart_after_countdown +// that is find a way to respawn/reset players IN GAME without setting lives to 0 MUTATOR_HOOKFUNCTION(lms, ReadLevelCvars) { // incompatible @@ -258,6 +260,7 @@ MUTATOR_HOOKFUNCTION(lms, ClientConnect) } } +// FIXME LMS doesn't allow clients to spectate due to its particular implementation MUTATOR_HOOKFUNCTION(lms, AutoJoinOnConnection) { if(autocvar_g_campaign)