From: MirceaKitsune Date: Sun, 29 Jan 2012 11:48:01 +0000 (+0200) Subject: Fixing warpzones and teleporters for flying spectators will be harder than I thought... X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=2084186bdede38ca1c8a65dc0602db4b5064e276;p=voretournament%2Fvoretournament.git Fixing warpzones and teleporters for flying spectators will be harder than I thought. Prolly impossible, unless I also port some complex codes from Xonotic which I can't really look into soon. So far, if you depend on a teleporter or warpzone to navigate, flying spectators will be stuck in one area of the map. --- diff --git a/docs/TODO.txt b/docs/TODO.txt index eef10c55..7dfbb389 100644 --- a/docs/TODO.txt +++ b/docs/TODO.txt @@ -120,4 +120,4 @@ - 0.8: Chat portraits for all models. -- 0.7: Fix flying spectators not going through teleporters and warpzones. +- +0.8: Fix flying spectators not going through teleporters and warpzones. Very hard, since they're FLY_WORLDONLY and can't touch triggers