From: MirceaKitsune Date: Mon, 30 Jan 2012 20:42:12 +0000 (+0200) Subject: Document the new character portraits X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=202c5d1d995622f7a00947c16a7266a4052335ca;p=voretournament%2Fvoretournament.git Document the new character portraits --- diff --git a/docs/Release notes.txt b/docs/Release notes.txt index fb50b5c7..ccd31a6b 100644 --- a/docs/Release notes.txt +++ b/docs/Release notes.txt @@ -301,3 +301,5 @@ Features: - Post-processing: Much higher quality bloom, using r_viewfbo by default (looks similar to that in UT3 / GTA4). - Visuals: Cubemap reflections on several map textures. You'll commonly see them on metal surfaces, but also on some stone floors. + +- Character portraits, which show when getting fragged or shooting team mates.