From: Mario Date: Thu, 18 Apr 2013 06:57:28 +0000 (+1000) Subject: Disable monsters returning dropped flags in config X-Git-Tag: xonotic-v0.8.0~241^2^2~354 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=1c205f7f7cce5c6a36498ba23a5ddf6cdcfc57e6;p=xonotic%2Fxonotic-data.pk3dir.git Disable monsters returning dropped flags in config --- diff --git a/gamemodes.cfg b/gamemodes.cfg index 26e71f0f0..d2fee9fea 100644 --- a/gamemodes.cfg +++ b/gamemodes.cfg @@ -219,7 +219,7 @@ set g_ctf_pass_timelimit 2 "how long a flag can stay trying to pass before it gi set g_ctf_pass_velocity 750 "how fast or far a player can pass the flag" set g_ctf_allow_vehicle_touch 0 "allow flags to be picked up/captured/returned without even leaving the vehicle" set g_ctf_allow_vehicle_carry 1 "allow players to hold flags inside a vehicle" -set g_ctf_allow_monster_touch 1 "allow flags to be returned by monsters" +set g_ctf_allow_monster_touch 0 "allow flags to be returned by monsters" set g_ctf_shield_max_ratio 0 "shield at most this percentage of a team from the enemy flag (try: 0.4 for 40%)" set g_ctf_shield_min_negscore 20 "shield the player from the flag if he's got this negative amount of points or less"