From: MirceaKitsune Date: Thu, 1 Mar 2012 09:55:05 +0000 (+0200) Subject: Make it possible to pass the tutorial map again, by using different physics there X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=19ba66022f8dcddf557d6583335aed68e4e19965;p=voretournament%2Fvoretournament.git Make it possible to pass the tutorial map again, by using different physics there --- diff --git a/data/maps/tutorial.mapinfo b/data/maps/tutorial.mapinfo index da284aac..aa13d2b3 100644 --- a/data/maps/tutorial.mapinfo +++ b/data/maps/tutorial.mapinfo @@ -6,6 +6,9 @@ type dm 0 0 cdtrack boss_theme hidden +// these are needed to pass certain parts of the tutorial map, although they might not match the default physics +settemp_for_type all sv_airaccelerate 16 + // no intermission effects in this tutorial clientsettemp_for_type all cl_intermission 0 clientsettemp_for_type all cl_artwork 0 diff --git a/docs/TODO.txt b/docs/TODO.txt index 9dc6bb42..208b771a 100644 --- a/docs/TODO.txt +++ b/docs/TODO.txt @@ -92,8 +92,6 @@ - 0.7 | 0.8: Make sure the new blood leaves stains -- 0.7: Fix bunny hopping in tutorial map with the new physics - - 0.7: Does r_viewfbo belong in the effect presets too? - 0.7 | 0.8: Add cubemap reflections for eX and trak5 @@ -128,4 +126,10 @@ - 0.7 BUG: Fix the following crash, apparently taking place after the tutorial map: http://pastebin.com/hz9md090 -- 0.7: When a player sound has less volume because the player is in a belly, make sure that doesn't apply to neighboring prey, because they are there too \ No newline at end of file +- 0.7: When a player sound has less volume because the player is in a belly, make sure that doesn't apply to neighboring prey, because they are there too + +- 0.7: Fix crouch walking speed + +- 0.7 BUG: Fix assignment to world.scale when there is no weapon model in hand + +- 0.7: I set a different horizontal and vertical view bobbing, but the menu sliders adjust both to the same value. Fix this somehow \ No newline at end of file