From: Mario Date: Thu, 18 Apr 2013 08:45:40 +0000 (+1000) Subject: Fix turrets shooting players during build phase X-Git-Tag: xonotic-v0.8.0~241^2^2~347 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=182e4c3261af1d3f0d8093dcfc079917adc36ef2;p=xonotic%2Fxonotic-data.pk3dir.git Fix turrets shooting players during build phase --- diff --git a/qcsrc/server/mutators/gamemode_towerdefense.qc b/qcsrc/server/mutators/gamemode_towerdefense.qc index 08a516b43..ea34f76b3 100644 --- a/qcsrc/server/mutators/gamemode_towerdefense.qc +++ b/qcsrc/server/mutators/gamemode_towerdefense.qc @@ -667,7 +667,10 @@ void td_Initialize() MUTATOR_HOOKFUNCTION(td_TurretValidateTarget) { if(time < game_starttime || current_phase != PHASE_COMBAT) + { + turret_target = world; return FALSE; // battle hasn't started + } if(turret_flags & TFL_TARGETSELECT_MISSILESONLY) if(turret_target.flags & FL_PROJECTILE)