From: bones_was_here <bones_was_here@yahoo.com.au>
Date: Sat, 11 Jul 2020 10:29:49 +0000 (+1000)
Subject: Change Q3TA/QL item_scout to Bash and item_doubler to Inferno, add classname notes
X-Git-Tag: xonotic-v0.8.5~352^2~75
X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=1791f3d85942220fa0e735e25751563107bb4a2b;p=xonotic%2Fxonotic-data.pk3dir.git

Change Q3TA/QL item_scout to Bash and item_doubler to Inferno, add classname notes
---

diff --git a/qcsrc/common/mutators/mutator/buffs/all.inc b/qcsrc/common/mutators/mutator/buffs/all.inc
index 5b53b3d651..e4e6de0261 100644
--- a/qcsrc/common/mutators/mutator/buffs/all.inc
+++ b/qcsrc/common/mutators/mutator/buffs/all.inc
@@ -2,12 +2,14 @@ string Buff_UndeprecateName(string buffname)
 {
     switch(buffname)
     {
-        case "ammoregen": return "ammo";
-        case "haste": case "scout": return "speed";
-        case "guard": return "resistance";
-        case "revival": case "regen": return "medic";
-        case "invis": return "invisible";
-        case "jumper": return "jump";
+        case "ammoregen": return "ammo";		// ammoregen from Q3TA
+        case "haste": return "speed";			// haste from Q3A
+        case "doubler": return "inferno";		// doubler from Q3TA
+        case "scout": return "bash";			// scout from Q3TA
+        case "guard": return "resistance";		// guard from Q3TA
+        case "revival": case "regen": return "medic";	// revival from WOP, regen from Q3A
+        case "invis": return "invisible";		// invis from Q3A
+        case "jumper": return "jump";			// jumper from WOP
         default: return buffname;
     }
 }
@@ -38,7 +40,6 @@ REGISTER_BUFF(SPEED) {
 }
 BUFF_SPAWNFUNCS(speed, BUFF_SPEED)
 BUFF_SPAWNFUNC_Q3TA_COMPAT(haste, BUFF_SPEED)
-BUFF_SPAWNFUNC_Q3TA_COMPAT(scout, BUFF_SPEED)
 
 REGISTER_BUFF(MEDIC) {
     this.m_name = _("Medic");
@@ -57,7 +58,7 @@ REGISTER_BUFF(BASH) {
     this.m_color = '1 0.39 0';
 }
 BUFF_SPAWNFUNCS(bash, BUFF_BASH)
-BUFF_SPAWNFUNC_Q3TA_COMPAT(doubler, BUFF_BASH)
+BUFF_SPAWNFUNC_Q3TA_COMPAT(scout, BUFF_BASH)
 
 REGISTER_BUFF(VAMPIRE) {
     this.m_name = _("Vampire");
@@ -108,6 +109,7 @@ REGISTER_BUFF(INFERNO) {
     this.m_color = '1 0.62 0';
 }
 BUFF_SPAWNFUNCS(inferno, BUFF_INFERNO)
+BUFF_SPAWNFUNC_Q3TA_COMPAT(doubler, BUFF_INFERNO)
 
 REGISTER_BUFF(SWAPPER) {
     this.m_name = _("Swapper");