From: LegendaryGuard Date: Sat, 26 Nov 2022 21:03:39 +0000 (+0100) Subject: Set g_nades_ice, g_nades_translocate, g_nades_spawntype and g_nades_heal to true X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=15bdc677bfe2688b55179ee56cb246f2668e3cfb;p=xonotic%2Fxonotic-data.pk3dir.git Set g_nades_ice, g_nades_translocate, g_nades_spawntype and g_nades_heal to true --- diff --git a/mutators.cfg b/mutators.cfg index c6bebb57d..ce0f79821 100644 --- a/mutators.cfg +++ b/mutators.cfg @@ -256,21 +256,21 @@ set g_nades_napalm_fountain_edgedamage 20 "Damage caused by the edge of the foun set g_nades_napalm_fountain_radius 130 "Distance from the fountain" // Ice (3) -set g_nades_ice 0 "Ice nade: freezes and reduces health" +set g_nades_ice 1 "Ice nade: freezes and reduces health" set g_nades_ice_freeze_time 3 "How long the ice field will last" set g_nades_ice_health 0 "How much health the player will have after being unfrozen" set g_nades_ice_explode 0 "Whether the ice nade should explode again once the ice field dissipated" set g_nades_ice_teamcheck 0 "Don't freeze teammates" // Translocate (4) -set g_nades_translocate 0 "Translocate nade: teleports into explosion nade location" +set g_nades_translocate 1 "Translocate nade: teleports into explosion nade location" // Spawn (5) -set g_nades_spawntype 0 "Spawn nade: respawns into nade explosion location after being fragged" +set g_nades_spawntype 1 "Spawn nade: respawns into nade explosion location after being fragged" set g_nades_spawn_count 3 "Number of times player will spawn at their spawn nade explosion location" // Heal (6) -set g_nades_heal 0 "Heal nade: spawns a orb to recover health inside, enemies take the reverse effect when being inside orb" +set g_nades_heal 1 "Heal nade: spawns a orb to recover health inside, enemies take the reverse effect when being inside orb" set g_nades_heal_time 5 "How long the healing field will last" set g_nades_heal_rate 30 "Health given per second" set g_nades_heal_friend 1 "Multiplier of health given to team mates" diff --git a/qcsrc/common/mutators/mutator/nades/nades.qh b/qcsrc/common/mutators/mutator/nades/nades.qh index 157a93957..d5edba807 100644 --- a/qcsrc/common/mutators/mutator/nades/nades.qh +++ b/qcsrc/common/mutators/mutator/nades/nades.qh @@ -51,14 +51,14 @@ int autocvar_g_nades_bonus_score_low; int autocvar_g_nades_bonus_score_high; int autocvar_g_nades_bonus_score_medium; int autocvar_g_nades_bonus_score_spree; -bool autocvar_g_nades_ice; +bool autocvar_g_nades_ice = true; float autocvar_g_nades_ice_freeze_time; float autocvar_g_nades_ice_health; bool autocvar_g_nades_ice_explode; bool autocvar_g_nades_ice_teamcheck; -bool autocvar_g_nades_translocate; -bool autocvar_g_nades_spawntype; -bool autocvar_g_nades_heal; +bool autocvar_g_nades_translocate = true; +bool autocvar_g_nades_spawntype = true; +bool autocvar_g_nades_heal = true; float autocvar_g_nades_heal_time; float autocvar_g_nades_heal_rate; float autocvar_g_nades_heal_friend;