From: Samual Date: Mon, 10 Jan 2011 17:52:59 +0000 (-0500) Subject: Greatly update the balance again, this time really finishing the groundwork for all... X-Git-Tag: xonotic-v0.5.0~318^2~124^2~3 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=139418c4040a5d00cdf8c7bf5786242843f53491;p=xonotic%2Fxonotic-data.pk3dir.git Greatly update the balance again, this time really finishing the groundwork for all the other weapons and balancing out some other details. Also: Try a slightly new health system which is 250 max health, 100 regen stable health, and 150 rot stable health. --- diff --git a/balanceSamual.cfg b/balanceSamual.cfg index bfe331b15..97d98cf30 100644 --- a/balanceSamual.cfg +++ b/balanceSamual.cfg @@ -17,7 +17,7 @@ set g_start_weapon_sniperrifle -1 "0 = never provide the weapon, 1 = always prov set g_start_weapon_tuba -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_fireball -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_seeker -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" -set g_balance_health_start 125 +set g_balance_health_start 150 set g_balance_armor_start 0 set g_start_ammo_shells 15 set g_start_ammo_nails 0 @@ -56,20 +56,20 @@ set g_balance_nix_ammoincr_fuel 2 set g_pickup_ammo_anyway 1 set g_pickup_weapons_anyway 1 set g_pickup_shells 15 -set g_pickup_shells_weapon 15 -set g_pickup_shells_max 100 -set g_pickup_nails 75 -set g_pickup_nails_weapon 75 -set g_pickup_nails_max 300 +set g_pickup_shells_weapon 30 +set g_pickup_shells_max 90 +set g_pickup_nails 80 +set g_pickup_nails_weapon 160 +set g_pickup_nails_max 320 set g_pickup_rockets 40 -set g_pickup_rockets_weapon 40 +set g_pickup_rockets_weapon 80 set g_pickup_rockets_max 160 set g_pickup_cells 50 -set g_pickup_cells_weapon 50 +set g_pickup_cells_weapon 100 set g_pickup_cells_max 200 -set g_pickup_fuel 25 -set g_pickup_fuel_weapon 25 -set g_pickup_fuel_jetpack 50 +set g_pickup_fuel 50 +set g_pickup_fuel_weapon 50 +set g_pickup_fuel_jetpack 100 set g_pickup_fuel_max 100 set g_pickup_armorsmall 10 set g_pickup_armorsmall_max 200 @@ -84,23 +84,23 @@ set g_pickup_armorlarge 100 set g_pickup_armorlarge_max 200 set g_pickup_armorlarge_anyway 1 set g_pickup_healthsmall 10 -set g_pickup_healthsmall_max 200 +set g_pickup_healthsmall_max 250 set g_pickup_healthsmall_anyway 1 set g_pickup_healthmedium 25 -set g_pickup_healthmedium_max 200 +set g_pickup_healthmedium_max 250 set g_pickup_healthmedium_anyway 1 set g_pickup_healthlarge 50 -set g_pickup_healthlarge_max 200 +set g_pickup_healthlarge_max 250 set g_pickup_healthlarge_anyway 1 set g_pickup_healthmega 100 -set g_pickup_healthmega_max 200 +set g_pickup_healthmega_max 250 set g_pickup_healthmega_anyway 1 set g_pickup_respawntime_short 15 set g_pickup_respawntime_medium 20 set g_pickup_respawntime_long 30 set g_pickup_respawntime_powerup 120 -set g_pickup_respawntime_weapon 15 -set g_pickup_respawntime_ammo 15 +set g_pickup_respawntime_weapon 10 +set g_pickup_respawntime_ammo 10 set g_pickup_respawntimejitter_short 0 set g_pickup_respawntimejitter_medium 0 set g_pickup_respawntimejitter_long 0 @@ -115,18 +115,18 @@ set g_balance_health_regenlinear 5 set g_balance_pause_health_regen 5 set g_balance_pause_health_regen_spawn 0 set g_balance_health_rot 0 -set g_balance_health_rotlinear 5 +set g_balance_health_rotlinear 4 set g_balance_pause_health_rot 3 -set g_balance_pause_health_rot_spawn 1 +set g_balance_pause_health_rot_spawn 5 set g_balance_health_regenstable 100 -set g_balance_health_rotstable 100 +set g_balance_health_rotstable 150 set g_balance_health_limit 999 set g_balance_armor_regen 0 set g_balance_armor_regenlinear 0 set g_balance_armor_rot 0 -set g_balance_armor_rotlinear 3 -set g_balance_pause_armor_rot 1 -set g_balance_pause_armor_rot_spawn 1 +set g_balance_armor_rotlinear 2 +set g_balance_pause_armor_rot 3 +set g_balance_pause_armor_rot_spawn 5 set g_balance_armor_regenstable 100 set g_balance_armor_rotstable 100 set g_balance_armor_limit 999 @@ -164,7 +164,7 @@ set g_projectiles_newton_style 2 // 4: just add the player velocity length to the absolute velocity (tZork's sniper rockets) set g_projectiles_newton_style_2_minfactor 0.8 set g_projectiles_newton_style_2_maxfactor 1.5 -set g_projectiles_spread_style 0 +set g_projectiles_spread_style 7 // possible values: // 0: forward + solid sphere (like Quake) - varies velocity // 1: forward + flattened solid sphere @@ -181,7 +181,7 @@ set g_balance_falldamage_maxdamage 25 // }}} // {{{ powerups -set g_balance_powerup_invincible_takedamage 0.2 +set g_balance_powerup_invincible_takedamage 0.25 // only 1/4th damage is taken set g_balance_powerup_invincible_time 30 set g_balance_powerup_strength_damage 3 set g_balance_powerup_strength_force 3 @@ -214,9 +214,9 @@ set g_balance_grapplehook_health 130 // {{{ laser set g_balance_laser_primary_damage 25 set g_balance_laser_primary_edgedamage 10 -set g_balance_laser_primary_force 175 +set g_balance_laser_primary_force 200 set g_balance_laser_primary_radius 70 -set g_balance_laser_primary_speed 12000 +set g_balance_laser_primary_speed 6000 set g_balance_laser_primary_spread 0 set g_balance_laser_primary_refire 0.7 set g_balance_laser_primary_animtime 0.3 @@ -243,18 +243,18 @@ set g_balance_laser_secondary_force_zscale 1.25 set g_balance_laser_secondary_force_velocitybias 0 // }}} // {{{ shotgun -set g_balance_shotgun_primary_bullets 10 -set g_balance_shotgun_primary_damage 6 +set g_balance_shotgun_primary_bullets 12 +set g_balance_shotgun_primary_damage 5 set g_balance_shotgun_primary_force 15 set g_balance_shotgun_primary_spread 0.11 -set g_balance_shotgun_primary_refire 0.5 +set g_balance_shotgun_primary_refire 0.75 set g_balance_shotgun_primary_animtime 0.2 set g_balance_shotgun_primary_ammo 1 set g_balance_shotgun_primary_speed 8000 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu set g_balance_shotgun_secondary 1 set g_balance_shotgun_secondary_melee_delay 0.35 // match the anim -set g_balance_shotgun_secondary_melee_range 60 +set g_balance_shotgun_secondary_melee_range 85 set g_balance_shotgun_secondary_melee_swing 50 set g_balance_shotgun_secondary_melee_time 0.1 set g_balance_shotgun_secondary_damage 115 @@ -263,17 +263,17 @@ set g_balance_shotgun_secondary_refire 1.1 set g_balance_shotgun_secondary_animtime 1 // }}} // {{{ uzi -set g_balance_uzi_mode 0 // Activates varible spread for sustained & burst mode secondary +set g_balance_uzi_mode 1 // Activates varible spread for sustained & burst mode secondary set g_balance_uzi_spread_min 0.02 -set g_balance_uzi_spread_max 0.6 +set g_balance_uzi_spread_max 0.1 set g_balance_uzi_spread_add 0.012 -set g_balance_uzi_burst 0 // # of bullets in a burst (if set to 2 or more) -set g_balance_uzi_burst_refire 0.05 // refire between burst bullets +set g_balance_uzi_burst 3 // # of bullets in a burst (if set to 2 or more) +set g_balance_uzi_burst_refire 0.075 // refire between burst bullets set g_balance_uzi_burst_refire2 0.75 // refire after burst set g_balance_uzi_burst_spread 0.04 -set g_balance_uzi_burst_damage 18 -set g_balance_uzi_burst_force 50 +set g_balance_uzi_burst_damage 25 +set g_balance_uzi_burst_force 20 set g_balance_uzi_burst_ammo 3 set g_balance_uzi_first 1 @@ -283,9 +283,9 @@ set g_balance_uzi_first_spread 0.03 set g_balance_uzi_first_refire 0.2 set g_balance_uzi_first_ammo 1 -set g_balance_uzi_sustained_damage 10 -set g_balance_uzi_sustained_force 10 -set g_balance_uzi_sustained_spread 0.08 +set g_balance_uzi_sustained_damage 15 +set g_balance_uzi_sustained_force 20 +set g_balance_uzi_sustained_spread 0.04 set g_balance_uzi_sustained_refire 0.1 set g_balance_uzi_sustained_ammo 1 @@ -355,31 +355,31 @@ set g_balance_minelayer_remote_radius 200 set g_balance_minelayer_remote_force 300 // }}} // {{{ electro -set g_balance_electro_lightning 1 -set g_balance_electro_primary_damage 90 +set g_balance_electro_lightning 0 +set g_balance_electro_primary_damage 55 set g_balance_electro_primary_edgedamage 0 -set g_balance_electro_primary_force 425 -set g_balance_electro_primary_force_up 125 -set g_balance_electro_primary_radius 850 -set g_balance_electro_primary_comboradius 75 -set g_balance_electro_primary_speed 0 +set g_balance_electro_primary_force 200 +set g_balance_electro_primary_force_up 0 +set g_balance_electro_primary_radius 100 +set g_balance_electro_primary_comboradius 150 +set g_balance_electro_primary_speed 2500 set g_balance_electro_primary_spread 0 -set g_balance_electro_primary_lifetime 0 +set g_balance_electro_primary_lifetime 30 set g_balance_electro_primary_refire 0.6 -set g_balance_electro_primary_animtime 0.03 -set g_balance_electro_primary_ammo 7 -set g_balance_electro_primary_range 800 +set g_balance_electro_primary_animtime 0.1 +set g_balance_electro_primary_ammo 4 +set g_balance_electro_primary_range 0 set g_balance_electro_primary_falloff_mindist 255 // 0.3 * radius set g_balance_electro_primary_falloff_maxdist 850 set g_balance_electro_primary_falloff_halflifedist 425 -set g_balance_electro_secondary_damage 25 +set g_balance_electro_secondary_damage 45 set g_balance_electro_secondary_edgedamage 0 -set g_balance_electro_secondary_force 100 -set g_balance_electro_secondary_radius 100 +set g_balance_electro_secondary_force 200 +set g_balance_electro_secondary_radius 150 set g_balance_electro_secondary_speed 900 set g_balance_electro_secondary_speed_up 200 set g_balance_electro_secondary_speed_z 0 -set g_balance_electro_secondary_spread 0.08 +set g_balance_electro_secondary_spread 0.05 set g_balance_electro_secondary_lifetime 2.5 set g_balance_electro_secondary_refire 0.2 set g_balance_electro_secondary_refire2 1 @@ -390,34 +390,34 @@ set g_balance_electro_secondary_damageforcescale 4 set g_balance_electro_secondary_count 3 set g_balance_electro_secondary_bouncefactor 0.5 set g_balance_electro_secondary_bouncestop 0.075 -set g_balance_electro_combo_damage 50 +set g_balance_electro_combo_damage 40 set g_balance_electro_combo_edgedamage 0 set g_balance_electro_combo_force 200 set g_balance_electro_combo_radius 250 set g_balance_electro_combo_comboradius 0 -set g_balance_electro_combo_speed 400 +set g_balance_electro_combo_speed 2000 // }}} -// {{{ crylink +// {{{ crylink set g_balance_crylink_primary_damage 10 set g_balance_crylink_primary_edgedamage 0 set g_balance_crylink_primary_force -55 -set g_balance_crylink_primary_radius 50 -set g_balance_crylink_primary_speed 3000 -set g_balance_crylink_primary_spread 0.05 -set g_balance_crylink_primary_shots 4 +set g_balance_crylink_primary_radius 20 +set g_balance_crylink_primary_speed 1800 +set g_balance_crylink_primary_spread 0.075 +set g_balance_crylink_primary_shots 7 set g_balance_crylink_primary_bounces 1 -set g_balance_crylink_primary_refire 0.4 +set g_balance_crylink_primary_refire 0.5 set g_balance_crylink_primary_animtime 0.3 -set g_balance_crylink_primary_ammo 2 +set g_balance_crylink_primary_ammo 4 set g_balance_crylink_primary_bouncedamagefactor 0.5 set g_balance_crylink_primary_joindelay 0 -set g_balance_crylink_primary_joinspread 0 +set g_balance_crylink_primary_joinspread 0.4 set g_balance_crylink_primary_jointime 0 set g_balance_crylink_primary_joinexplode 0 -set g_balance_crylink_primary_joinexplode_damage 0 +set g_balance_crylink_primary_joinexplode_damage 50 set g_balance_crylink_primary_joinexplode_edgedamage 0 -set g_balance_crylink_primary_joinexplode_radius 0 -set g_balance_crylink_primary_joinexplode_force 0 +set g_balance_crylink_primary_joinexplode_radius 200 +set g_balance_crylink_primary_joinexplode_force 300 set g_balance_crylink_primary_linkexplode 1 set g_balance_crylink_primary_middle_lifetime 5 // range: 35000 full, fades to 70000 @@ -426,11 +426,11 @@ set g_balance_crylink_primary_other_lifetime 5 set g_balance_crylink_primary_other_fadetime 5 set g_balance_crylink_secondary 1 -set g_balance_crylink_secondary_damage 8 +set g_balance_crylink_secondary_damage 5 set g_balance_crylink_secondary_edgedamage 0 set g_balance_crylink_secondary_force -40 -set g_balance_crylink_secondary_radius 10 -set g_balance_crylink_secondary_speed 9000 +set g_balance_crylink_secondary_radius 5 +set g_balance_crylink_secondary_speed 1700 set g_balance_crylink_secondary_spread 0.03 set g_balance_crylink_secondary_shots 3 set g_balance_crylink_secondary_bounces 0 @@ -484,14 +484,14 @@ set g_balance_nex_secondary_damagefalloff_forcehalflife 0 set g_balance_nex_charge 1 set g_balance_nex_charge_mindmg 40 set g_balance_nex_charge_start 0 -set g_balance_nex_charge_rate 0.1 +set g_balance_nex_charge_rate 0.2 set g_balance_nex_charge_limit 0.5 set g_balance_nex_charge_rot_rate 0 set g_balance_nex_charge_rot_pause 0 // Dont rot down untill this long after release of charge button set g_balance_nex_charge_shot_multiplier 0.25 -set g_balance_nex_charge_velocity_rate 0.2 +set g_balance_nex_charge_velocity_rate 0.3 set g_balance_nex_charge_minspeed 400 -set g_balance_nex_charge_maxspeed 1000 +set g_balance_nex_charge_maxspeed 800 // }}} // {{{ minstanex set g_balance_minstanex_refire 1 @@ -583,10 +583,10 @@ set g_balance_hlac_primary_damage 23 set g_balance_hlac_primary_edgedamage 10 set g_balance_hlac_primary_force 100 set g_balance_hlac_primary_radius 70 -set g_balance_hlac_primary_speed 9000 +set g_balance_hlac_primary_speed 12000 set g_balance_hlac_primary_lifetime 5 -set g_balance_hlac_primary_refire 0.1 +set g_balance_hlac_primary_refire 0.15 set g_balance_hlac_primary_animtime 0.4 set g_balance_hlac_primary_ammo 1 @@ -612,13 +612,13 @@ set g_balance_sniperrifle_reloadtime 2 // matches reload anim set g_balance_sniperrifle_auto_reload_on_switch 0 set g_balance_sniperrifle_bursttime 0 set g_balance_sniperrifle_primary_tracer 1 -set g_balance_sniperrifle_primary_damage 65 +set g_balance_sniperrifle_primary_damage 50 set g_balance_sniperrifle_primary_headshotaddeddamage 75 set g_balance_sniperrifle_primary_spread 0 set g_balance_sniperrifle_primary_force 2 set g_balance_sniperrifle_primary_speed 40000 set g_balance_sniperrifle_primary_lifetime 5 -set g_balance_sniperrifle_primary_refire 0.75 +set g_balance_sniperrifle_primary_refire 0.9 set g_balance_sniperrifle_primary_animtime 0.3 set g_balance_sniperrifle_primary_ammo 10 set g_balance_sniperrifle_primary_bulletconstant 110 // 62.2qu @@ -626,14 +626,14 @@ set g_balance_sniperrifle_primary_burstcost 0 set g_balance_sniperrifle_primary_bullethail 0 // empty magazine on shot set g_balance_sniperrifle_secondary 1 set g_balance_sniperrifle_secondary_tracer 0 -set g_balance_sniperrifle_secondary_damage 50 -set g_balance_sniperrifle_secondary_headshotaddeddamage 50 // 50 damage only on head +set g_balance_sniperrifle_secondary_damage 25 +set g_balance_sniperrifle_secondary_headshotaddeddamage 40 set g_balance_sniperrifle_secondary_spread 0 set g_balance_sniperrifle_secondary_force 2 set g_balance_sniperrifle_secondary_speed 20000 set g_balance_sniperrifle_secondary_lifetime 5 -set g_balance_sniperrifle_secondary_refire 0.1 -set g_balance_sniperrifle_secondary_animtime 0.1 +set g_balance_sniperrifle_secondary_refire 0.45 +set g_balance_sniperrifle_secondary_animtime 0.3 set g_balance_sniperrifle_secondary_ammo 10 set g_balance_sniperrifle_secondary_bulletconstant 110 // 15.5qu set g_balance_sniperrifle_secondary_burstcost 0 @@ -689,19 +689,19 @@ set g_balance_fireball_secondary_speed_z 0 set g_balance_fireball_secondary_spread 0 // }}} // {{{ seeker -set g_balance_seeker_flac_ammo 0.5 +set g_balance_seeker_flac_ammo 1 set g_balance_seeker_flac_animtime 0.1 -set g_balance_seeker_flac_damage 15 +set g_balance_seeker_flac_damage 20 set g_balance_seeker_flac_edgedamage 10 set g_balance_seeker_flac_force 50 -set g_balance_seeker_flac_lifetime 0.1 -set g_balance_seeker_flac_lifetime_rand 0.05 -set g_balance_seeker_flac_radius 100 -set g_balance_seeker_flac_refire 0.1 +set g_balance_seeker_flac_lifetime 30 +set g_balance_seeker_flac_lifetime_rand 0 +set g_balance_seeker_flac_radius 70 +set g_balance_seeker_flac_refire 0.2 set g_balance_seeker_flac_speed 3000 -set g_balance_seeker_flac_speed_up 1000 +set g_balance_seeker_flac_speed_up 0 set g_balance_seeker_flac_speed_z 0 -set g_balance_seeker_flac_spread 0.4 +set g_balance_seeker_flac_spread 0.05 set g_balance_seeker_missile_accel 3000 set g_balance_seeker_missile_ammo 2 set g_balance_seeker_missile_animtime 0.3