From: divverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Date: Sat, 26 Nov 2011 08:22:30 +0000 (+0000)
Subject: move VF_MAINVIEW and VF_MINFPS_QUALITY to DP's extension range (4xx)
X-Git-Tag: xonotic-v0.6.0~150
X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=136807824e76a8df25fc736acd01c8e4e2845b7c;p=xonotic%2Fdarkplaces.git

move VF_MAINVIEW and VF_MINFPS_QUALITY to DP's extension range (4xx)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11572 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=905df4ec9cc2bc6728016340ac51ab6238a50716
---

diff --git a/csprogs.h b/csprogs.h
index 958cfece..1bed1f62 100644
--- a/csprogs.h
+++ b/csprogs.h
@@ -36,9 +36,13 @@
 #define VF_CL_VIEWANGLES_Y	35	//(float)
 #define VF_CL_VIEWANGLES_Z	36	//(float)
 
+// FTEQW's extension range
 #define VF_PERSPECTIVE		200 //(float)
+
+// what is this doing here? This is a DP extension introduced by Black, should be in 4xx range
 #define VF_CLEARSCREEN		201 //(float)
 
+// what is this doing here? This is a DP extension introduced by VorteX, should be in 4xx range
 #define VF_FOG_DENSITY		202 //(float)
 #define VF_FOG_COLOR		203 //(vector)
 #define VF_FOG_COLOR_R		204 //(float)
@@ -49,8 +53,10 @@
 #define VF_FOG_END   		209 //(float)
 #define VF_FOG_HEIGHT		210 //(float)
 #define VF_FOG_FADEDEPTH	211 //(float)
-#define VF_MAINVIEW		212 //(float)
-#define VF_MINFPS_QUALITY	213 //(float)
+
+// DP's extension range
+#define VF_MAINVIEW		400 //(float)
+#define VF_MINFPS_QUALITY	401 //(float)
 
 #define RF_VIEWMODEL		1	// The entity is never drawn in mirrors. In engines with realtime lighting, it casts no shadows.
 #define RF_EXTERNALMODEL	2	// The entity is appears in mirrors but not in the normal view. It does still cast shadows in engines with realtime lighting.
diff --git a/dpdefs/csprogsdefs.qc b/dpdefs/csprogsdefs.qc
index 416d3d28..c92dc191 100644
--- a/dpdefs/csprogsdefs.qc
+++ b/dpdefs/csprogsdefs.qc
@@ -887,7 +887,7 @@ float(string url, float id, string content_type, string delim, float buf, float
 //idea: divVerent
 //darkplaces implementation: divVerent
 //constant definitions:
-const float VF_MAINVIEW         = 212;
+const float VF_MAINVIEW         = 400;
 //use setproperty(VF_MAINVIEW, 1); before calling R_RenderView for the render
 //that shall become the "main" view, which is e.g. used by PRYDON_CLIENTCURSOR 
 //this flag is set for the first scene, and not cleared by R_ClearScene
@@ -898,7 +898,7 @@ const float VF_MAINVIEW         = 212;
 //idea: divVerent
 //darkplaces implementation: divVerent
 //constant definitions:
-const float VF_MINFPS_QUALITY   = 213;
+const float VF_MINFPS_QUALITY   = 401;
 //use getproperty(VF_MINFPS_QUALITY); to do CSQC based LOD based on cl_minfps
 //1 should lead to an unmodified view