From: Mircea Kitsune Date: Sun, 3 Apr 2011 14:42:01 +0000 (+0300) Subject: Sniper Rifle, Nex and MinstaNex damage effects. X-Git-Tag: xonotic-v0.6.0~110^2^2~151 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=11d8b8ea730bae4544eaf77e7bcd3c21854e78ed;p=xonotic%2Fxonotic-data.pk3dir.git Sniper Rifle, Nex and MinstaNex damage effects. --- diff --git a/effectinfo.txt b/effectinfo.txt index 3af35281b..9628ffe62 100644 --- a/effectinfo.txt +++ b/effectinfo.txt @@ -5602,6 +5602,164 @@ velocitymultiplier 0 airfriction -0.35 rotate 0 180 -30 30 +// nex damage effect +// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); +effect weapondamage_nex +count 1 +type static +tex 47 47 +color 0xffffff 0x88ffff +size 7 14 +sizeincrease -14 +alpha 64 8 64 +gravity -0.0001 +airfriction 0.1 +liquidfriction 0.6 +originjitter 4 4 8 +velocityjitter 8 8 16 +velocitymultiplier 0 +airfriction -0.5 +rotate 180 360 -30 30 +// plasma smoke +effect weapondamage_nex +count 2 +type smoke +tex 0 8 +color 0x6688ff 0x226688 +size 5 10 +sizeincrease 8 +alpha 64 16 64 +gravity 0 +originjitter 6 6 12 +velocityjitter 0.5 0.5 0.8 +velocitymultiplier 0 +airfriction -0.35 +rotate 0 180 -30 30 +// light +effect weapondamage_nex +trailspacing 8 +lightradius 60 +lightradiusfade 280 +lightcolor 0.8 1.0 1.0 + +// minstanex damage effect +// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); +effect weapondamage_minstanex +count 2 +type static +tex 47 47 +color 0xffffff 0x88ffff +size 10 20 +sizeincrease -14 +alpha 64 8 64 +gravity -0.0001 +airfriction 0.1 +liquidfriction 0.6 +originjitter 4 4 8 +velocityjitter 8 8 16 +velocitymultiplier 0 +airfriction -0.5 +rotate 180 360 -30 30 +// plasma smoke +effect weapondamage_minstanex +count 4 +type smoke +tex 0 8 +color 0x6688ff 0x226688 +size 8 16 +sizeincrease 8 +alpha 64 16 64 +gravity 0 +originjitter 6 6 12 +velocityjitter 0.5 0.5 0.8 +velocitymultiplier 0 +airfriction -0.35 +rotate 0 180 -30 30 +// light +effect weapondamage_minstanex +trailspacing 8 +lightradius 60 +lightradiusfade 240 +lightcolor 0.8 1.0 1.0 + +// sniperrifle damage effect, normal blood +// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); +effect weapondamage_sniperrifle +count 0.25 +type blood +tex 24 32 +size 3 8 +alpha 256 256 64 +color 0xA8FFFF 0xA8FFFFF +bounce -1 +airfriction 1 +liquidfriction 4 +velocityjitter 64 64 64 +velocitymultiplier 5 +staincolor 0x808080 0x808080 +staintex 16 24 +//blood mist +effect weapondamage_sniperrifle +countabsolute 1 +type alphastatic +tex 0 8 +size 6 12 +alpha 100 256 400 +color 0x000000 0x420000 +originjitter 11 11 11 + +// sniperrifle damage effect, alien blood +// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); +effect weapondamage_sniperrifle_alien +count 0.25 +type blood +tex 24 32 +size 3 8 +alpha 256 256 64 +color 0xDC9BCD 0xDC9BCD +bounce -1 +airfriction 1 +liquidfriction 4 +velocityjitter 64 64 64 +velocitymultiplier 5 +staincolor 0x808080 0x808080 +staintex 16 24 +//blood mist +effect weapondamage_sniperrifle_alien +countabsolute 1 +type alphastatic +tex 0 8 +size 6 12 +alpha 100 256 400 +color 0x000000 0x204010 +originjitter 11 11 11 + +// sniperrifle damage effect, robot blood +// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); +effect weapondamage_sniperrifle_robot +count 0.25 +type blood +tex 24 32 +size 3 8 +alpha 256 256 64 +color 0xC0D890 0xC0D890 +bounce -1 +airfriction 1 +liquidfriction 4 +velocityjitter 64 64 64 +velocitymultiplier 5 +staincolor 0x808080 0x808080 +staintex 16 24 +//blood mist +effect weapondamage_sniperrifle_robot +countabsolute 1 +type alphastatic +tex 0 8 +size 6 12 +alpha 100 256 400 +color 0x000000 0x301860 +originjitter 11 11 11 + // -------------------------------- // End of Weapon Damage Effects // -------------------------------- \ No newline at end of file