From: Thomas Debesse Date: Mon, 20 Jul 2015 10:57:09 +0000 (+0200) Subject: split minimap stuff from q3map2 X-Git-Tag: xonotic-v0.8.2~15^2~5 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=10f758e6dd794f35cb422f7f55b476438634e31b;p=xonotic%2Fnetradiant.git split minimap stuff from q3map2 --- diff --git a/Makefile b/Makefile index a68f3c61..10b4ec96 100644 --- a/Makefile +++ b/Makefile @@ -516,6 +516,7 @@ $(INSTALLDIR)/q3map2.$(EXE): \ tools/quake3/q3map2/light_ydnar.o \ tools/quake3/q3map2/main.o \ tools/quake3/q3map2/map.o \ + tools/quake3/q3map2/minimap.o \ tools/quake3/q3map2/mesh.o \ tools/quake3/q3map2/model.o \ tools/quake3/q3map2/patch.o \ diff --git a/tools/quake3/q3map2/main.c b/tools/quake3/q3map2/main.c index 8517b0bc..bd8140f9 100644 --- a/tools/quake3/q3map2/main.c +++ b/tools/quake3/q3map2/main.c @@ -1,4 +1,4 @@ -/* -------------------------------------------------------------------------------; +/* ------------------------------------------------------------------------------- Copyright (C) 1999-2007 id Software, Inc. and contributors. For a list of contributors, see the accompanying CONTRIBUTORS file. @@ -80,7 +80,6 @@ char *Q_strncat( char *dst, size_t dlen, const char *src, size_t slen ) { return Q_strncpyz( dst + n, src, MIN( slen, dlen - n ) ); } - /* ExitQ3Map() cleanup routine @@ -93,758 +92,6 @@ static void ExitQ3Map( void ){ } } - - -/* minimap stuff */ - -typedef struct minimap_s -{ - bspModel_t *model; - int width; - int height; - int samples; - float *sample_offsets; - float sharpen_boxmult; - float sharpen_centermult; - float boost, brightness, contrast; - float *data1f; - float *sharpendata1f; - vec3_t mins, size; -} -minimap_t; -static minimap_t minimap; - -qboolean BrushIntersectionWithLine( bspBrush_t *brush, vec3_t start, vec3_t dir, float *t_in, float *t_out ){ - int i; - qboolean in = qfalse, out = qfalse; - bspBrushSide_t *sides = &bspBrushSides[brush->firstSide]; - - for ( i = 0; i < brush->numSides; ++i ) - { - bspPlane_t *p = &bspPlanes[sides[i].planeNum]; - float sn = DotProduct( start, p->normal ); - float dn = DotProduct( dir, p->normal ); - if ( dn == 0 ) { - if ( sn > p->dist ) { - return qfalse; // outside! - } - } - else - { - float t = ( p->dist - sn ) / dn; - if ( dn < 0 ) { - if ( !in || t > *t_in ) { - *t_in = t; - in = qtrue; - // as t_in can only increase, and t_out can only decrease, early out - if ( out && *t_in >= *t_out ) { - return qfalse; - } - } - } - else - { - if ( !out || t < *t_out ) { - *t_out = t; - out = qtrue; - // as t_in can only increase, and t_out can only decrease, early out - if ( in && *t_in >= *t_out ) { - return qfalse; - } - } - } - } - } - return in && out; -} - -static float MiniMapSample( float x, float y ){ - vec3_t org, dir; - int i, bi; - float t0, t1; - float samp; - bspBrush_t *b; - bspBrushSide_t *s; - int cnt; - - org[0] = x; - org[1] = y; - org[2] = 0; - dir[0] = 0; - dir[1] = 0; - dir[2] = 1; - - cnt = 0; - samp = 0; - for ( i = 0; i < minimap.model->numBSPBrushes; ++i ) - { - bi = minimap.model->firstBSPBrush + i; - if ( opaqueBrushes[bi >> 3] & ( 1 << ( bi & 7 ) ) ) { - b = &bspBrushes[bi]; - - // sort out mins/maxs of the brush - s = &bspBrushSides[b->firstSide]; - if ( x < -bspPlanes[s[0].planeNum].dist ) { - continue; - } - if ( x > +bspPlanes[s[1].planeNum].dist ) { - continue; - } - if ( y < -bspPlanes[s[2].planeNum].dist ) { - continue; - } - if ( y > +bspPlanes[s[3].planeNum].dist ) { - continue; - } - - if ( BrushIntersectionWithLine( b, org, dir, &t0, &t1 ) ) { - samp += t1 - t0; - ++cnt; - } - } - } - - return samp; -} - -void RandomVector2f( float v[2] ){ - do - { - v[0] = 2 * Random() - 1; - v[1] = 2 * Random() - 1; - } - while ( v[0] * v[0] + v[1] * v[1] > 1 ); -} - -static void MiniMapRandomlySupersampled( int y ){ - int x, i; - float *p = &minimap.data1f[y * minimap.width]; - float ymin = minimap.mins[1] + minimap.size[1] * ( y / (float) minimap.height ); - float dx = minimap.size[0] / (float) minimap.width; - float dy = minimap.size[1] / (float) minimap.height; - float uv[2]; - float thisval; - - for ( x = 0; x < minimap.width; ++x ) - { - float xmin = minimap.mins[0] + minimap.size[0] * ( x / (float) minimap.width ); - float val = 0; - - for ( i = 0; i < minimap.samples; ++i ) - { - RandomVector2f( uv ); - thisval = MiniMapSample( - xmin + ( uv[0] + 0.5 ) * dx, /* exaggerated random pattern for better results */ - ymin + ( uv[1] + 0.5 ) * dy /* exaggerated random pattern for better results */ - ); - val += thisval; - } - val /= minimap.samples * minimap.size[2]; - *p++ = val; - } -} - -static void MiniMapSupersampled( int y ){ - int x, i; - float *p = &minimap.data1f[y * minimap.width]; - float ymin = minimap.mins[1] + minimap.size[1] * ( y / (float) minimap.height ); - float dx = minimap.size[0] / (float) minimap.width; - float dy = minimap.size[1] / (float) minimap.height; - - for ( x = 0; x < minimap.width; ++x ) - { - float xmin = minimap.mins[0] + minimap.size[0] * ( x / (float) minimap.width ); - float val = 0; - - for ( i = 0; i < minimap.samples; ++i ) - { - float thisval = MiniMapSample( - xmin + minimap.sample_offsets[2 * i + 0] * dx, - ymin + minimap.sample_offsets[2 * i + 1] * dy - ); - val += thisval; - } - val /= minimap.samples * minimap.size[2]; - *p++ = val; - } -} - -static void MiniMapNoSupersampling( int y ){ - int x; - float *p = &minimap.data1f[y * minimap.width]; - float ymin = minimap.mins[1] + minimap.size[1] * ( ( y + 0.5 ) / (float) minimap.height ); - - for ( x = 0; x < minimap.width; ++x ) - { - float xmin = minimap.mins[0] + minimap.size[0] * ( ( x + 0.5 ) / (float) minimap.width ); - *p++ = MiniMapSample( xmin, ymin ) / minimap.size[2]; - } -} - -static void MiniMapSharpen( int y ){ - int x; - qboolean up = ( y > 0 ); - qboolean down = ( y < minimap.height - 1 ); - float *p = &minimap.data1f[y * minimap.width]; - float *q = &minimap.sharpendata1f[y * minimap.width]; - - for ( x = 0; x < minimap.width; ++x ) - { - qboolean left = ( x > 0 ); - qboolean right = ( x < minimap.width - 1 ); - float val = p[0] * minimap.sharpen_centermult; - - if ( left && up ) { - val += p[-1 - minimap.width] * minimap.sharpen_boxmult; - } - if ( left && down ) { - val += p[-1 + minimap.width] * minimap.sharpen_boxmult; - } - if ( right && up ) { - val += p[+1 - minimap.width] * minimap.sharpen_boxmult; - } - if ( right && down ) { - val += p[+1 + minimap.width] * minimap.sharpen_boxmult; - } - - if ( left ) { - val += p[-1] * minimap.sharpen_boxmult; - } - if ( right ) { - val += p[+1] * minimap.sharpen_boxmult; - } - if ( up ) { - val += p[-minimap.width] * minimap.sharpen_boxmult; - } - if ( down ) { - val += p[+minimap.width] * minimap.sharpen_boxmult; - } - - ++p; - *q++ = val; - } -} - -static void MiniMapContrastBoost( int y ){ - int x; - float *q = &minimap.data1f[y * minimap.width]; - for ( x = 0; x < minimap.width; ++x ) - { - *q = *q * minimap.boost / ( ( minimap.boost - 1 ) * *q + 1 ); - ++q; - } -} - -static void MiniMapBrightnessContrast( int y ){ - int x; - float *q = &minimap.data1f[y * minimap.width]; - for ( x = 0; x < minimap.width; ++x ) - { - *q = *q * minimap.contrast + minimap.brightness; - ++q; - } -} - -void MiniMapMakeMinsMaxs( vec3_t mins_in, vec3_t maxs_in, float border, qboolean keepaspect ){ - vec3_t mins, maxs, extend; - VectorCopy( mins_in, mins ); - VectorCopy( maxs_in, maxs ); - - // line compatible to nexuiz mapinfo - Sys_Printf( "size %f %f %f %f %f %f\n", mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2] ); - - if ( keepaspect ) { - VectorSubtract( maxs, mins, extend ); - if ( extend[1] > extend[0] ) { - mins[0] -= ( extend[1] - extend[0] ) * 0.5; - maxs[0] += ( extend[1] - extend[0] ) * 0.5; - } - else - { - mins[1] -= ( extend[0] - extend[1] ) * 0.5; - maxs[1] += ( extend[0] - extend[1] ) * 0.5; - } - } - - /* border: amount of black area around the image */ - /* input: border, 1-2*border, border but we need border/(1-2*border) */ - - VectorSubtract( maxs, mins, extend ); - VectorScale( extend, border / ( 1 - 2 * border ), extend ); - - VectorSubtract( mins, extend, mins ); - VectorAdd( maxs, extend, maxs ); - - VectorCopy( mins, minimap.mins ); - VectorSubtract( maxs, mins, minimap.size ); - - // line compatible to nexuiz mapinfo - Sys_Printf( "size_texcoords %f %f %f %f %f %f\n", mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2] ); -} - -/* - MiniMapSetupBrushes() - determines solid non-sky brushes in the world - */ - -void MiniMapSetupBrushes( void ){ - SetupBrushesFlags( C_SOLID | C_SKY, C_SOLID, 0, 0 ); - // at least one must be solid - // none may be sky - // not all may be nodraw -} - -qboolean MiniMapEvaluateSampleOffsets( int *bestj, int *bestk, float *bestval ){ - float val, dx, dy; - int j, k; - - *bestj = *bestk = -1; - *bestval = 3; /* max possible val is 2 */ - - for ( j = 0; j < minimap.samples; ++j ) - for ( k = j + 1; k < minimap.samples; ++k ) - { - dx = minimap.sample_offsets[2 * j + 0] - minimap.sample_offsets[2 * k + 0]; - dy = minimap.sample_offsets[2 * j + 1] - minimap.sample_offsets[2 * k + 1]; - if ( dx > +0.5 ) { - dx -= 1; - } - if ( dx < -0.5 ) { - dx += 1; - } - if ( dy > +0.5 ) { - dy -= 1; - } - if ( dy < -0.5 ) { - dy += 1; - } - val = dx * dx + dy * dy; - if ( val < *bestval ) { - *bestj = j; - *bestk = k; - *bestval = val; - } - } - - return *bestval < 3; -} - -void MiniMapMakeSampleOffsets(){ - int i, j, k, jj, kk; - float val, valj, valk, sx, sy, rx, ry; - - Sys_Printf( "Generating good sample offsets (this may take a while)...\n" ); - - /* start with entirely random samples */ - for ( i = 0; i < minimap.samples; ++i ) - { - minimap.sample_offsets[2 * i + 0] = Random(); - minimap.sample_offsets[2 * i + 1] = Random(); - } - - for ( i = 0; i < 1000; ++i ) - { - if ( MiniMapEvaluateSampleOffsets( &j, &k, &val ) ) { - sx = minimap.sample_offsets[2 * j + 0]; - sy = minimap.sample_offsets[2 * j + 1]; - minimap.sample_offsets[2 * j + 0] = rx = Random(); - minimap.sample_offsets[2 * j + 1] = ry = Random(); - if ( !MiniMapEvaluateSampleOffsets( &jj, &kk, &valj ) ) { - valj = -1; - } - minimap.sample_offsets[2 * j + 0] = sx; - minimap.sample_offsets[2 * j + 1] = sy; - - sx = minimap.sample_offsets[2 * k + 0]; - sy = minimap.sample_offsets[2 * k + 1]; - minimap.sample_offsets[2 * k + 0] = rx; - minimap.sample_offsets[2 * k + 1] = ry; - if ( !MiniMapEvaluateSampleOffsets( &jj, &kk, &valk ) ) { - valk = -1; - } - minimap.sample_offsets[2 * k + 0] = sx; - minimap.sample_offsets[2 * k + 1] = sy; - - if ( valj > valk ) { - if ( valj > val ) { - /* valj is the greatest */ - minimap.sample_offsets[2 * j + 0] = rx; - minimap.sample_offsets[2 * j + 1] = ry; - i = -1; - } - else - { - /* valj is the greater and it is useless - forget it */ - } - } - else - { - if ( valk > val ) { - /* valk is the greatest */ - minimap.sample_offsets[2 * k + 0] = rx; - minimap.sample_offsets[2 * k + 1] = ry; - i = -1; - } - else - { - /* valk is the greater and it is useless - forget it */ - } - } - } - else{ - break; - } - } -} - -void MergeRelativePath( char *out, const char *absolute, const char *relative ){ - const char *endpos = absolute + strlen( absolute ); - while ( endpos != absolute && ( endpos[-1] == '/' || endpos[-1] == '\\' ) ) - --endpos; - while ( relative[0] == '.' && relative[1] == '.' && ( relative[2] == '/' || relative[2] == '\\' ) ) - { - relative += 3; - while ( endpos != absolute ) - { - --endpos; - if ( *endpos == '/' || *endpos == '\\' ) { - break; - } - } - while ( endpos != absolute && ( endpos[-1] == '/' || endpos[-1] == '\\' ) ) - --endpos; - } - memcpy( out, absolute, endpos - absolute ); - out[endpos - absolute] = '/'; - strcpy( out + ( endpos - absolute + 1 ), relative ); -} - -int MiniMapBSPMain( int argc, char **argv ){ - char minimapFilename[1024]; - char basename[1024]; - char path[1024]; - char relativeMinimapFilename[1024]; - qboolean autolevel; - float minimapSharpen; - float border; - byte *data4b, *p; - float *q; - int x, y; - int i; - miniMapMode_t mode; - vec3_t mins, maxs; - qboolean keepaspect; - - /* arg checking */ - if ( argc < 2 ) { - Sys_Printf( "Usage: q3map [-v] -minimap [-size n] [-sharpen f] [-samples n | -random n] [-o filename.tga] [-minmax Xmin Ymin Zmin Xmax Ymax Zmax] \n" ); - return 0; - } - - /* load the BSP first */ - strcpy( source, ExpandArg( argv[ argc - 1 ] ) ); - StripExtension( source ); - DefaultExtension( source, ".bsp" ); - Sys_Printf( "Loading %s\n", source ); - BeginMapShaderFile( source ); - LoadShaderInfo(); - LoadBSPFile( source ); - - minimap.model = &bspModels[0]; - VectorCopy( minimap.model->mins, mins ); - VectorCopy( minimap.model->maxs, maxs ); - - *minimapFilename = 0; - minimapSharpen = game->miniMapSharpen; - minimap.width = minimap.height = game->miniMapSize; - border = game->miniMapBorder; - keepaspect = game->miniMapKeepAspect; - mode = game->miniMapMode; - - autolevel = qfalse; - minimap.samples = 1; - minimap.sample_offsets = NULL; - minimap.boost = 1.0; - minimap.brightness = 0.0; - minimap.contrast = 1.0; - - /* process arguments */ - for ( i = 1; i < ( argc - 1 ); i++ ) - { - if ( !strcmp( argv[ i ], "-size" ) ) { - minimap.width = minimap.height = atoi( argv[i + 1] ); - i++; - Sys_Printf( "Image size set to %i\n", minimap.width ); - } - else if ( !strcmp( argv[ i ], "-sharpen" ) ) { - minimapSharpen = atof( argv[i + 1] ); - i++; - Sys_Printf( "Sharpening coefficient set to %f\n", minimapSharpen ); - } - else if ( !strcmp( argv[ i ], "-samples" ) ) { - minimap.samples = atoi( argv[i + 1] ); - i++; - Sys_Printf( "Samples set to %i\n", minimap.samples ); - if ( minimap.sample_offsets ) { - free( minimap.sample_offsets ); - } - minimap.sample_offsets = malloc( 2 * sizeof( *minimap.sample_offsets ) * minimap.samples ); - MiniMapMakeSampleOffsets(); - } - else if ( !strcmp( argv[ i ], "-random" ) ) { - minimap.samples = atoi( argv[i + 1] ); - i++; - Sys_Printf( "Random samples set to %i\n", minimap.samples ); - if ( minimap.sample_offsets ) { - free( minimap.sample_offsets ); - } - minimap.sample_offsets = NULL; - } - else if ( !strcmp( argv[ i ], "-border" ) ) { - border = atof( argv[i + 1] ); - i++; - Sys_Printf( "Border set to %f\n", border ); - } - else if ( !strcmp( argv[ i ], "-keepaspect" ) ) { - keepaspect = qtrue; - Sys_Printf( "Keeping aspect ratio by letterboxing\n", border ); - } - else if ( !strcmp( argv[ i ], "-nokeepaspect" ) ) { - keepaspect = qfalse; - Sys_Printf( "Not keeping aspect ratio\n", border ); - } - else if ( !strcmp( argv[ i ], "-o" ) ) { - strcpy( minimapFilename, argv[i + 1] ); - i++; - Sys_Printf( "Output file name set to %s\n", minimapFilename ); - } - else if ( !strcmp( argv[ i ], "-minmax" ) && i < ( argc - 7 ) ) { - mins[0] = atof( argv[i + 1] ); - mins[1] = atof( argv[i + 2] ); - mins[2] = atof( argv[i + 3] ); - maxs[0] = atof( argv[i + 4] ); - maxs[1] = atof( argv[i + 5] ); - maxs[2] = atof( argv[i + 6] ); - i += 6; - Sys_Printf( "Map mins/maxs overridden\n" ); - } - else if ( !strcmp( argv[ i ], "-gray" ) ) { - mode = MINIMAP_MODE_GRAY; - Sys_Printf( "Writing as white-on-black image\n" ); - } - else if ( !strcmp( argv[ i ], "-black" ) ) { - mode = MINIMAP_MODE_BLACK; - Sys_Printf( "Writing as black alpha image\n" ); - } - else if ( !strcmp( argv[ i ], "-white" ) ) { - mode = MINIMAP_MODE_WHITE; - Sys_Printf( "Writing as white alpha image\n" ); - } - else if ( !strcmp( argv[ i ], "-boost" ) && i < ( argc - 2 ) ) { - minimap.boost = atof( argv[i + 1] ); - i++; - Sys_Printf( "Contrast boost set to %f\n", minimap.boost ); - } - else if ( !strcmp( argv[ i ], "-brightness" ) && i < ( argc - 2 ) ) { - minimap.brightness = atof( argv[i + 1] ); - i++; - Sys_Printf( "Brightness set to %f\n", minimap.brightness ); - } - else if ( !strcmp( argv[ i ], "-contrast" ) && i < ( argc - 2 ) ) { - minimap.contrast = atof( argv[i + 1] ); - i++; - Sys_Printf( "Contrast set to %f\n", minimap.contrast ); - } - else if ( !strcmp( argv[ i ], "-autolevel" ) ) { - autolevel = qtrue; - Sys_Printf( "Auto level enabled\n", border ); - } - else if ( !strcmp( argv[ i ], "-noautolevel" ) ) { - autolevel = qfalse; - Sys_Printf( "Auto level disabled\n", border ); - } - } - - MiniMapMakeMinsMaxs( mins, maxs, border, keepaspect ); - - if ( !*minimapFilename ) { - ExtractFileBase( source, basename ); - ExtractFilePath( source, path ); - sprintf( relativeMinimapFilename, game->miniMapNameFormat, basename ); - MergeRelativePath( minimapFilename, path, relativeMinimapFilename ); - Sys_Printf( "Output file name automatically set to %s\n", minimapFilename ); - } - ExtractFilePath( minimapFilename, path ); - Q_mkdir( path ); - - if ( minimapSharpen >= 0 ) { - minimap.sharpen_centermult = 8 * minimapSharpen + 1; - minimap.sharpen_boxmult = -minimapSharpen; - } - - minimap.data1f = safe_malloc( minimap.width * minimap.height * sizeof( *minimap.data1f ) ); - data4b = safe_malloc( minimap.width * minimap.height * 4 ); - if ( minimapSharpen >= 0 ) { - minimap.sharpendata1f = safe_malloc( minimap.width * minimap.height * sizeof( *minimap.data1f ) ); - } - - MiniMapSetupBrushes(); - - if ( minimap.samples <= 1 ) { - Sys_Printf( "\n--- MiniMapNoSupersampling (%d) ---\n", minimap.height ); - RunThreadsOnIndividual( minimap.height, qtrue, MiniMapNoSupersampling ); - } - else - { - if ( minimap.sample_offsets ) { - Sys_Printf( "\n--- MiniMapSupersampled (%d) ---\n", minimap.height ); - RunThreadsOnIndividual( minimap.height, qtrue, MiniMapSupersampled ); - } - else - { - Sys_Printf( "\n--- MiniMapRandomlySupersampled (%d) ---\n", minimap.height ); - RunThreadsOnIndividual( minimap.height, qtrue, MiniMapRandomlySupersampled ); - } - } - - if ( minimap.boost != 1.0 ) { - Sys_Printf( "\n--- MiniMapContrastBoost (%d) ---\n", minimap.height ); - RunThreadsOnIndividual( minimap.height, qtrue, MiniMapContrastBoost ); - } - - if ( autolevel ) { - Sys_Printf( "\n--- MiniMapAutoLevel (%d) ---\n", minimap.height ); - float mi = 1, ma = 0; - float s, o; - - // TODO threads! - q = minimap.data1f; - for ( y = 0; y < minimap.height; ++y ) - for ( x = 0; x < minimap.width; ++x ) - { - float v = *q++; - if ( v < mi ) { - mi = v; - } - if ( v > ma ) { - ma = v; - } - } - if ( ma > mi ) { - s = 1 / ( ma - mi ); - o = mi / ( ma - mi ); - - // equations: - // brightness + contrast * v - // after autolevel: - // brightness + contrast * (v * s - o) - // = - // (brightness - contrast * o) + (contrast * s) * v - minimap.brightness = minimap.brightness - minimap.contrast * o; - minimap.contrast *= s; - - Sys_Printf( "Auto level: Brightness changed to %f\n", minimap.brightness ); - Sys_Printf( "Auto level: Contrast changed to %f\n", minimap.contrast ); - } - else{ - Sys_Printf( "Auto level: failed because all pixels are the same value\n" ); - } - } - - if ( minimap.brightness != 0 || minimap.contrast != 1 ) { - Sys_Printf( "\n--- MiniMapBrightnessContrast (%d) ---\n", minimap.height ); - RunThreadsOnIndividual( minimap.height, qtrue, MiniMapBrightnessContrast ); - } - - if ( minimap.sharpendata1f ) { - Sys_Printf( "\n--- MiniMapSharpen (%d) ---\n", minimap.height ); - RunThreadsOnIndividual( minimap.height, qtrue, MiniMapSharpen ); - q = minimap.sharpendata1f; - } - else - { - q = minimap.data1f; - } - - Sys_Printf( "\nConverting..." ); - - switch ( mode ) - { - case MINIMAP_MODE_GRAY: - p = data4b; - for ( y = 0; y < minimap.height; ++y ) - for ( x = 0; x < minimap.width; ++x ) - { - byte b; - float v = *q++; - if ( v < 0 ) { - v = 0; - } - if ( v > 255.0 / 256.0 ) { - v = 255.0 / 256.0; - } - b = v * 256; - *p++ = b; - } - Sys_Printf( " writing to %s...", minimapFilename ); - WriteTGAGray( minimapFilename, data4b, minimap.width, minimap.height ); - break; - case MINIMAP_MODE_BLACK: - p = data4b; - for ( y = 0; y < minimap.height; ++y ) - for ( x = 0; x < minimap.width; ++x ) - { - byte b; - float v = *q++; - if ( v < 0 ) { - v = 0; - } - if ( v > 255.0 / 256.0 ) { - v = 255.0 / 256.0; - } - b = v * 256; - *p++ = 0; - *p++ = 0; - *p++ = 0; - *p++ = b; - } - Sys_Printf( " writing to %s...", minimapFilename ); - WriteTGA( minimapFilename, data4b, minimap.width, minimap.height ); - break; - case MINIMAP_MODE_WHITE: - p = data4b; - for ( y = 0; y < minimap.height; ++y ) - for ( x = 0; x < minimap.width; ++x ) - { - byte b; - float v = *q++; - if ( v < 0 ) { - v = 0; - } - if ( v > 255.0 / 256.0 ) { - v = 255.0 / 256.0; - } - b = v * 256; - *p++ = 255; - *p++ = 255; - *p++ = 255; - *p++ = b; - } - Sys_Printf( " writing to %s...", minimapFilename ); - WriteTGA( minimapFilename, data4b, minimap.width, minimap.height ); - break; - } - - Sys_Printf( " done.\n" ); - - /* return to sender */ - return 0; -} - - - - - /* MD4BlockChecksum() calculates an md4 checksum for a block of data diff --git a/tools/quake3/q3map2/minimap.c b/tools/quake3/q3map2/minimap.c new file mode 100644 index 00000000..5fbc2323 --- /dev/null +++ b/tools/quake3/q3map2/minimap.c @@ -0,0 +1,779 @@ +/* ------------------------------------------------------------------------------- + + Copyright (C) 1999-2007 id Software, Inc. and contributors. + For a list of contributors, see the accompanying CONTRIBUTORS file. + + This file is part of GtkRadiant. + + GtkRadiant is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + GtkRadiant is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with GtkRadiant; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + ------------------------------------------------------------------------------- + + This code has been altered significantly from its original form, to support + several games based on the Quake III Arena engine, in the form of "Q3Map2." + + ------------------------------------------------------------------------------- */ + + + +/* dependencies */ +#include "q3map2.h" + +/* minimap stuff */ + +typedef struct minimap_s +{ + bspModel_t *model; + int width; + int height; + int samples; + float *sample_offsets; + float sharpen_boxmult; + float sharpen_centermult; + float boost, brightness, contrast; + float *data1f; + float *sharpendata1f; + vec3_t mins, size; +} +minimap_t; + +static minimap_t minimap; + +qboolean BrushIntersectionWithLine( bspBrush_t *brush, vec3_t start, vec3_t dir, float *t_in, float *t_out ){ + int i; + qboolean in = qfalse, out = qfalse; + bspBrushSide_t *sides = &bspBrushSides[brush->firstSide]; + + for ( i = 0; i < brush->numSides; ++i ) + { + bspPlane_t *p = &bspPlanes[sides[i].planeNum]; + float sn = DotProduct( start, p->normal ); + float dn = DotProduct( dir, p->normal ); + if ( dn == 0 ) { + if ( sn > p->dist ) { + return qfalse; // outside! + } + } + else + { + float t = ( p->dist - sn ) / dn; + if ( dn < 0 ) { + if ( !in || t > *t_in ) { + *t_in = t; + in = qtrue; + // as t_in can only increase, and t_out can only decrease, early out + if ( out && *t_in >= *t_out ) { + return qfalse; + } + } + } + else + { + if ( !out || t < *t_out ) { + *t_out = t; + out = qtrue; + // as t_in can only increase, and t_out can only decrease, early out + if ( in && *t_in >= *t_out ) { + return qfalse; + } + } + } + } + } + return in && out; +} + +static float MiniMapSample( float x, float y ){ + vec3_t org, dir; + int i, bi; + float t0, t1; + float samp; + bspBrush_t *b; + bspBrushSide_t *s; + int cnt; + + org[0] = x; + org[1] = y; + org[2] = 0; + dir[0] = 0; + dir[1] = 0; + dir[2] = 1; + + cnt = 0; + samp = 0; + for ( i = 0; i < minimap.model->numBSPBrushes; ++i ) + { + bi = minimap.model->firstBSPBrush + i; + if ( opaqueBrushes[bi >> 3] & ( 1 << ( bi & 7 ) ) ) { + b = &bspBrushes[bi]; + + // sort out mins/maxs of the brush + s = &bspBrushSides[b->firstSide]; + if ( x < -bspPlanes[s[0].planeNum].dist ) { + continue; + } + if ( x > +bspPlanes[s[1].planeNum].dist ) { + continue; + } + if ( y < -bspPlanes[s[2].planeNum].dist ) { + continue; + } + if ( y > +bspPlanes[s[3].planeNum].dist ) { + continue; + } + + if ( BrushIntersectionWithLine( b, org, dir, &t0, &t1 ) ) { + samp += t1 - t0; + ++cnt; + } + } + } + + return samp; +} + +void RandomVector2f( float v[2] ){ + do + { + v[0] = 2 * Random() - 1; + v[1] = 2 * Random() - 1; + } + while ( v[0] * v[0] + v[1] * v[1] > 1 ); +} + +static void MiniMapRandomlySupersampled( int y ){ + int x, i; + float *p = &minimap.data1f[y * minimap.width]; + float ymin = minimap.mins[1] + minimap.size[1] * ( y / (float) minimap.height ); + float dx = minimap.size[0] / (float) minimap.width; + float dy = minimap.size[1] / (float) minimap.height; + float uv[2]; + float thisval; + + for ( x = 0; x < minimap.width; ++x ) + { + float xmin = minimap.mins[0] + minimap.size[0] * ( x / (float) minimap.width ); + float val = 0; + + for ( i = 0; i < minimap.samples; ++i ) + { + RandomVector2f( uv ); + thisval = MiniMapSample( + xmin + ( uv[0] + 0.5 ) * dx, /* exaggerated random pattern for better results */ + ymin + ( uv[1] + 0.5 ) * dy /* exaggerated random pattern for better results */ + ); + val += thisval; + } + val /= minimap.samples * minimap.size[2]; + *p++ = val; + } +} + +static void MiniMapSupersampled( int y ){ + int x, i; + float *p = &minimap.data1f[y * minimap.width]; + float ymin = minimap.mins[1] + minimap.size[1] * ( y / (float) minimap.height ); + float dx = minimap.size[0] / (float) minimap.width; + float dy = minimap.size[1] / (float) minimap.height; + + for ( x = 0; x < minimap.width; ++x ) + { + float xmin = minimap.mins[0] + minimap.size[0] * ( x / (float) minimap.width ); + float val = 0; + + for ( i = 0; i < minimap.samples; ++i ) + { + float thisval = MiniMapSample( + xmin + minimap.sample_offsets[2 * i + 0] * dx, + ymin + minimap.sample_offsets[2 * i + 1] * dy + ); + val += thisval; + } + val /= minimap.samples * minimap.size[2]; + *p++ = val; + } +} + +static void MiniMapNoSupersampling( int y ){ + int x; + float *p = &minimap.data1f[y * minimap.width]; + float ymin = minimap.mins[1] + minimap.size[1] * ( ( y + 0.5 ) / (float) minimap.height ); + + for ( x = 0; x < minimap.width; ++x ) + { + float xmin = minimap.mins[0] + minimap.size[0] * ( ( x + 0.5 ) / (float) minimap.width ); + *p++ = MiniMapSample( xmin, ymin ) / minimap.size[2]; + } +} + +static void MiniMapSharpen( int y ){ + int x; + qboolean up = ( y > 0 ); + qboolean down = ( y < minimap.height - 1 ); + float *p = &minimap.data1f[y * minimap.width]; + float *q = &minimap.sharpendata1f[y * minimap.width]; + + for ( x = 0; x < minimap.width; ++x ) + { + qboolean left = ( x > 0 ); + qboolean right = ( x < minimap.width - 1 ); + float val = p[0] * minimap.sharpen_centermult; + + if ( left && up ) { + val += p[-1 - minimap.width] * minimap.sharpen_boxmult; + } + if ( left && down ) { + val += p[-1 + minimap.width] * minimap.sharpen_boxmult; + } + if ( right && up ) { + val += p[+1 - minimap.width] * minimap.sharpen_boxmult; + } + if ( right && down ) { + val += p[+1 + minimap.width] * minimap.sharpen_boxmult; + } + + if ( left ) { + val += p[-1] * minimap.sharpen_boxmult; + } + if ( right ) { + val += p[+1] * minimap.sharpen_boxmult; + } + if ( up ) { + val += p[-minimap.width] * minimap.sharpen_boxmult; + } + if ( down ) { + val += p[+minimap.width] * minimap.sharpen_boxmult; + } + + ++p; + *q++ = val; + } +} + +static void MiniMapContrastBoost( int y ){ + int x; + float *q = &minimap.data1f[y * minimap.width]; + for ( x = 0; x < minimap.width; ++x ) + { + *q = *q * minimap.boost / ( ( minimap.boost - 1 ) * *q + 1 ); + ++q; + } +} + +static void MiniMapBrightnessContrast( int y ){ + int x; + float *q = &minimap.data1f[y * minimap.width]; + for ( x = 0; x < minimap.width; ++x ) + { + *q = *q * minimap.contrast + minimap.brightness; + ++q; + } +} + +void MiniMapMakeMinsMaxs( vec3_t mins_in, vec3_t maxs_in, float border, qboolean keepaspect ){ + vec3_t mins, maxs, extend; + VectorCopy( mins_in, mins ); + VectorCopy( maxs_in, maxs ); + + // line compatible to nexuiz mapinfo + Sys_Printf( "size %f %f %f %f %f %f\n", mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2] ); + + if ( keepaspect ) { + VectorSubtract( maxs, mins, extend ); + if ( extend[1] > extend[0] ) { + mins[0] -= ( extend[1] - extend[0] ) * 0.5; + maxs[0] += ( extend[1] - extend[0] ) * 0.5; + } + else + { + mins[1] -= ( extend[0] - extend[1] ) * 0.5; + maxs[1] += ( extend[0] - extend[1] ) * 0.5; + } + } + + /* border: amount of black area around the image */ + /* input: border, 1-2*border, border but we need border/(1-2*border) */ + + VectorSubtract( maxs, mins, extend ); + VectorScale( extend, border / ( 1 - 2 * border ), extend ); + + VectorSubtract( mins, extend, mins ); + VectorAdd( maxs, extend, maxs ); + + VectorCopy( mins, minimap.mins ); + VectorSubtract( maxs, mins, minimap.size ); + + // line compatible to nexuiz mapinfo + Sys_Printf( "size_texcoords %f %f %f %f %f %f\n", mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2] ); +} + +/* + MiniMapSetupBrushes() + determines solid non-sky brushes in the world + */ + +void MiniMapSetupBrushes( void ){ + SetupBrushesFlags( C_SOLID | C_SKY, C_SOLID, 0, 0 ); + // at least one must be solid + // none may be sky + // not all may be nodraw +} + +qboolean MiniMapEvaluateSampleOffsets( int *bestj, int *bestk, float *bestval ){ + float val, dx, dy; + int j, k; + + *bestj = *bestk = -1; + *bestval = 3; /* max possible val is 2 */ + + for ( j = 0; j < minimap.samples; ++j ) + for ( k = j + 1; k < minimap.samples; ++k ) + { + dx = minimap.sample_offsets[2 * j + 0] - minimap.sample_offsets[2 * k + 0]; + dy = minimap.sample_offsets[2 * j + 1] - minimap.sample_offsets[2 * k + 1]; + if ( dx > +0.5 ) { + dx -= 1; + } + if ( dx < -0.5 ) { + dx += 1; + } + if ( dy > +0.5 ) { + dy -= 1; + } + if ( dy < -0.5 ) { + dy += 1; + } + val = dx * dx + dy * dy; + if ( val < *bestval ) { + *bestj = j; + *bestk = k; + *bestval = val; + } + } + + return *bestval < 3; +} + +void MiniMapMakeSampleOffsets(){ + int i, j, k, jj, kk; + float val, valj, valk, sx, sy, rx, ry; + + Sys_Printf( "Generating good sample offsets (this may take a while)...\n" ); + + /* start with entirely random samples */ + for ( i = 0; i < minimap.samples; ++i ) + { + minimap.sample_offsets[2 * i + 0] = Random(); + minimap.sample_offsets[2 * i + 1] = Random(); + } + + for ( i = 0; i < 1000; ++i ) + { + if ( MiniMapEvaluateSampleOffsets( &j, &k, &val ) ) { + sx = minimap.sample_offsets[2 * j + 0]; + sy = minimap.sample_offsets[2 * j + 1]; + minimap.sample_offsets[2 * j + 0] = rx = Random(); + minimap.sample_offsets[2 * j + 1] = ry = Random(); + if ( !MiniMapEvaluateSampleOffsets( &jj, &kk, &valj ) ) { + valj = -1; + } + minimap.sample_offsets[2 * j + 0] = sx; + minimap.sample_offsets[2 * j + 1] = sy; + + sx = minimap.sample_offsets[2 * k + 0]; + sy = minimap.sample_offsets[2 * k + 1]; + minimap.sample_offsets[2 * k + 0] = rx; + minimap.sample_offsets[2 * k + 1] = ry; + if ( !MiniMapEvaluateSampleOffsets( &jj, &kk, &valk ) ) { + valk = -1; + } + minimap.sample_offsets[2 * k + 0] = sx; + minimap.sample_offsets[2 * k + 1] = sy; + + if ( valj > valk ) { + if ( valj > val ) { + /* valj is the greatest */ + minimap.sample_offsets[2 * j + 0] = rx; + minimap.sample_offsets[2 * j + 1] = ry; + i = -1; + } + else + { + /* valj is the greater and it is useless - forget it */ + } + } + else + { + if ( valk > val ) { + /* valk is the greatest */ + minimap.sample_offsets[2 * k + 0] = rx; + minimap.sample_offsets[2 * k + 1] = ry; + i = -1; + } + else + { + /* valk is the greater and it is useless - forget it */ + } + } + } + else{ + break; + } + } +} + +void MergeRelativePath( char *out, const char *absolute, const char *relative ){ + const char *endpos = absolute + strlen( absolute ); + while ( endpos != absolute && ( endpos[-1] == '/' || endpos[-1] == '\\' ) ) + --endpos; + while ( relative[0] == '.' && relative[1] == '.' && ( relative[2] == '/' || relative[2] == '\\' ) ) + { + relative += 3; + while ( endpos != absolute ) + { + --endpos; + if ( *endpos == '/' || *endpos == '\\' ) { + break; + } + } + while ( endpos != absolute && ( endpos[-1] == '/' || endpos[-1] == '\\' ) ) + --endpos; + } + memcpy( out, absolute, endpos - absolute ); + out[endpos - absolute] = '/'; + strcpy( out + ( endpos - absolute + 1 ), relative ); +} + +int MiniMapBSPMain( int argc, char **argv ){ + char minimapFilename[1024]; + char basename[1024]; + char path[1024]; + char relativeMinimapFilename[1024]; + qboolean autolevel; + float minimapSharpen; + float border; + byte *data4b, *p; + float *q; + int x, y; + int i; + miniMapMode_t mode; + vec3_t mins, maxs; + qboolean keepaspect; + + /* arg checking */ + if ( argc < 2 ) { + Sys_Printf( "Usage: q3map [-v] -minimap [-size n] [-sharpen f] [-samples n | -random n] [-o filename.tga] [-minmax Xmin Ymin Zmin Xmax Ymax Zmax] \n" ); + return 0; + } + + /* load the BSP first */ + strcpy( source, ExpandArg( argv[ argc - 1 ] ) ); + StripExtension( source ); + DefaultExtension( source, ".bsp" ); + Sys_Printf( "Loading %s\n", source ); + BeginMapShaderFile( source ); + LoadShaderInfo(); + LoadBSPFile( source ); + + minimap.model = &bspModels[0]; + VectorCopy( minimap.model->mins, mins ); + VectorCopy( minimap.model->maxs, maxs ); + + *minimapFilename = 0; + minimapSharpen = game->miniMapSharpen; + minimap.width = minimap.height = game->miniMapSize; + border = game->miniMapBorder; + keepaspect = game->miniMapKeepAspect; + mode = game->miniMapMode; + + autolevel = qfalse; + minimap.samples = 1; + minimap.sample_offsets = NULL; + minimap.boost = 1.0; + minimap.brightness = 0.0; + minimap.contrast = 1.0; + + /* process arguments */ + for ( i = 1; i < ( argc - 1 ); i++ ) + { + if ( !strcmp( argv[ i ], "-size" ) ) { + minimap.width = minimap.height = atoi( argv[i + 1] ); + i++; + Sys_Printf( "Image size set to %i\n", minimap.width ); + } + else if ( !strcmp( argv[ i ], "-sharpen" ) ) { + minimapSharpen = atof( argv[i + 1] ); + i++; + Sys_Printf( "Sharpening coefficient set to %f\n", minimapSharpen ); + } + else if ( !strcmp( argv[ i ], "-samples" ) ) { + minimap.samples = atoi( argv[i + 1] ); + i++; + Sys_Printf( "Samples set to %i\n", minimap.samples ); + if ( minimap.sample_offsets ) { + free( minimap.sample_offsets ); + } + minimap.sample_offsets = malloc( 2 * sizeof( *minimap.sample_offsets ) * minimap.samples ); + MiniMapMakeSampleOffsets(); + } + else if ( !strcmp( argv[ i ], "-random" ) ) { + minimap.samples = atoi( argv[i + 1] ); + i++; + Sys_Printf( "Random samples set to %i\n", minimap.samples ); + if ( minimap.sample_offsets ) { + free( minimap.sample_offsets ); + } + minimap.sample_offsets = NULL; + } + else if ( !strcmp( argv[ i ], "-border" ) ) { + border = atof( argv[i + 1] ); + i++; + Sys_Printf( "Border set to %f\n", border ); + } + else if ( !strcmp( argv[ i ], "-keepaspect" ) ) { + keepaspect = qtrue; + Sys_Printf( "Keeping aspect ratio by letterboxing\n", border ); + } + else if ( !strcmp( argv[ i ], "-nokeepaspect" ) ) { + keepaspect = qfalse; + Sys_Printf( "Not keeping aspect ratio\n", border ); + } + else if ( !strcmp( argv[ i ], "-o" ) ) { + strcpy( minimapFilename, argv[i + 1] ); + i++; + Sys_Printf( "Output file name set to %s\n", minimapFilename ); + } + else if ( !strcmp( argv[ i ], "-minmax" ) && i < ( argc - 7 ) ) { + mins[0] = atof( argv[i + 1] ); + mins[1] = atof( argv[i + 2] ); + mins[2] = atof( argv[i + 3] ); + maxs[0] = atof( argv[i + 4] ); + maxs[1] = atof( argv[i + 5] ); + maxs[2] = atof( argv[i + 6] ); + i += 6; + Sys_Printf( "Map mins/maxs overridden\n" ); + } + else if ( !strcmp( argv[ i ], "-gray" ) ) { + mode = MINIMAP_MODE_GRAY; + Sys_Printf( "Writing as white-on-black image\n" ); + } + else if ( !strcmp( argv[ i ], "-black" ) ) { + mode = MINIMAP_MODE_BLACK; + Sys_Printf( "Writing as black alpha image\n" ); + } + else if ( !strcmp( argv[ i ], "-white" ) ) { + mode = MINIMAP_MODE_WHITE; + Sys_Printf( "Writing as white alpha image\n" ); + } + else if ( !strcmp( argv[ i ], "-boost" ) && i < ( argc - 2 ) ) { + minimap.boost = atof( argv[i + 1] ); + i++; + Sys_Printf( "Contrast boost set to %f\n", minimap.boost ); + } + else if ( !strcmp( argv[ i ], "-brightness" ) && i < ( argc - 2 ) ) { + minimap.brightness = atof( argv[i + 1] ); + i++; + Sys_Printf( "Brightness set to %f\n", minimap.brightness ); + } + else if ( !strcmp( argv[ i ], "-contrast" ) && i < ( argc - 2 ) ) { + minimap.contrast = atof( argv[i + 1] ); + i++; + Sys_Printf( "Contrast set to %f\n", minimap.contrast ); + } + else if ( !strcmp( argv[ i ], "-autolevel" ) ) { + autolevel = qtrue; + Sys_Printf( "Auto level enabled\n", border ); + } + else if ( !strcmp( argv[ i ], "-noautolevel" ) ) { + autolevel = qfalse; + Sys_Printf( "Auto level disabled\n", border ); + } + } + + MiniMapMakeMinsMaxs( mins, maxs, border, keepaspect ); + + if ( !*minimapFilename ) { + ExtractFileBase( source, basename ); + ExtractFilePath( source, path ); + sprintf( relativeMinimapFilename, game->miniMapNameFormat, basename ); + MergeRelativePath( minimapFilename, path, relativeMinimapFilename ); + Sys_Printf( "Output file name automatically set to %s\n", minimapFilename ); + } + ExtractFilePath( minimapFilename, path ); + Q_mkdir( path ); + + if ( minimapSharpen >= 0 ) { + minimap.sharpen_centermult = 8 * minimapSharpen + 1; + minimap.sharpen_boxmult = -minimapSharpen; + } + + minimap.data1f = safe_malloc( minimap.width * minimap.height * sizeof( *minimap.data1f ) ); + data4b = safe_malloc( minimap.width * minimap.height * 4 ); + if ( minimapSharpen >= 0 ) { + minimap.sharpendata1f = safe_malloc( minimap.width * minimap.height * sizeof( *minimap.data1f ) ); + } + + MiniMapSetupBrushes(); + + if ( minimap.samples <= 1 ) { + Sys_Printf( "\n--- MiniMapNoSupersampling (%d) ---\n", minimap.height ); + RunThreadsOnIndividual( minimap.height, qtrue, MiniMapNoSupersampling ); + } + else + { + if ( minimap.sample_offsets ) { + Sys_Printf( "\n--- MiniMapSupersampled (%d) ---\n", minimap.height ); + RunThreadsOnIndividual( minimap.height, qtrue, MiniMapSupersampled ); + } + else + { + Sys_Printf( "\n--- MiniMapRandomlySupersampled (%d) ---\n", minimap.height ); + RunThreadsOnIndividual( minimap.height, qtrue, MiniMapRandomlySupersampled ); + } + } + + if ( minimap.boost != 1.0 ) { + Sys_Printf( "\n--- MiniMapContrastBoost (%d) ---\n", minimap.height ); + RunThreadsOnIndividual( minimap.height, qtrue, MiniMapContrastBoost ); + } + + if ( autolevel ) { + Sys_Printf( "\n--- MiniMapAutoLevel (%d) ---\n", minimap.height ); + float mi = 1, ma = 0; + float s, o; + + // TODO threads! + q = minimap.data1f; + for ( y = 0; y < minimap.height; ++y ) + for ( x = 0; x < minimap.width; ++x ) + { + float v = *q++; + if ( v < mi ) { + mi = v; + } + if ( v > ma ) { + ma = v; + } + } + if ( ma > mi ) { + s = 1 / ( ma - mi ); + o = mi / ( ma - mi ); + + // equations: + // brightness + contrast * v + // after autolevel: + // brightness + contrast * (v * s - o) + // = + // (brightness - contrast * o) + (contrast * s) * v + minimap.brightness = minimap.brightness - minimap.contrast * o; + minimap.contrast *= s; + + Sys_Printf( "Auto level: Brightness changed to %f\n", minimap.brightness ); + Sys_Printf( "Auto level: Contrast changed to %f\n", minimap.contrast ); + } + else{ + Sys_Printf( "Auto level: failed because all pixels are the same value\n" ); + } + } + + if ( minimap.brightness != 0 || minimap.contrast != 1 ) { + Sys_Printf( "\n--- MiniMapBrightnessContrast (%d) ---\n", minimap.height ); + RunThreadsOnIndividual( minimap.height, qtrue, MiniMapBrightnessContrast ); + } + + if ( minimap.sharpendata1f ) { + Sys_Printf( "\n--- MiniMapSharpen (%d) ---\n", minimap.height ); + RunThreadsOnIndividual( minimap.height, qtrue, MiniMapSharpen ); + q = minimap.sharpendata1f; + } + else + { + q = minimap.data1f; + } + + Sys_Printf( "\nConverting..." ); + + switch ( mode ) + { + case MINIMAP_MODE_GRAY: + p = data4b; + for ( y = 0; y < minimap.height; ++y ) + for ( x = 0; x < minimap.width; ++x ) + { + byte b; + float v = *q++; + if ( v < 0 ) { + v = 0; + } + if ( v > 255.0 / 256.0 ) { + v = 255.0 / 256.0; + } + b = v * 256; + *p++ = b; + } + Sys_Printf( " writing to %s...", minimapFilename ); + WriteTGAGray( minimapFilename, data4b, minimap.width, minimap.height ); + break; + case MINIMAP_MODE_BLACK: + p = data4b; + for ( y = 0; y < minimap.height; ++y ) + for ( x = 0; x < minimap.width; ++x ) + { + byte b; + float v = *q++; + if ( v < 0 ) { + v = 0; + } + if ( v > 255.0 / 256.0 ) { + v = 255.0 / 256.0; + } + b = v * 256; + *p++ = 0; + *p++ = 0; + *p++ = 0; + *p++ = b; + } + Sys_Printf( " writing to %s...", minimapFilename ); + WriteTGA( minimapFilename, data4b, minimap.width, minimap.height ); + break; + case MINIMAP_MODE_WHITE: + p = data4b; + for ( y = 0; y < minimap.height; ++y ) + for ( x = 0; x < minimap.width; ++x ) + { + byte b; + float v = *q++; + if ( v < 0 ) { + v = 0; + } + if ( v > 255.0 / 256.0 ) { + v = 255.0 / 256.0; + } + b = v * 256; + *p++ = 255; + *p++ = 255; + *p++ = 255; + *p++ = b; + } + Sys_Printf( " writing to %s...", minimapFilename ); + WriteTGA( minimapFilename, data4b, minimap.width, minimap.height ); + break; + } + + Sys_Printf( " done.\n" ); + + /* return to sender */ + return 0; +} diff --git a/tools/quake3/q3map2/q3map2.h b/tools/quake3/q3map2/q3map2.h index 705f3517..fd9a346f 100644 --- a/tools/quake3/q3map2/q3map2.h +++ b/tools/quake3/q3map2/q3map2.h @@ -1529,6 +1529,9 @@ void InitPaths( int *argc, char **argv ); int BSPMain( int argc, char **argv ); +/* minimap.c */ +int MiniMapBSPMain( int argc, char **argv ); + /* convert_map.c */ int ConvertBSPToMap( char *bspName ); int ConvertBSPToMap_BP( char *bspName );