From: havoc Date: Sun, 23 Jan 2005 22:19:22 +0000 (+0000) Subject: added documentation on glsl cvars to r_shadow_help X-Git-Tag: xonotic-v0.1.0preview~5194 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=10e5fd59b104433d9eb13d9bac9da0eeb92d0297;p=xonotic%2Fdarkplaces.git added documentation on glsl cvars to r_shadow_help git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4955 d7cf8633-e32d-0410-b094-e92efae38249 --- diff --git a/r_shadow.c b/r_shadow.c index 56a4e5fd..45927703 100644 --- a/r_shadow.c +++ b/r_shadow.c @@ -566,6 +566,10 @@ void R_Shadow_Help_f(void) "r_shadow_realtime_world_dlightshadows : cast shadows from dlights\n" "r_shadow_realtime_world_lightmaps : use lightmaps in addition to lights\n" "r_shadow_realtime_world_shadows : cast shadows from world lights\n" +"r_shadow_glsl : use OpenGL Shading Language for lighting\n" +"r_shadow_glsl_offsetmapping : enables Offset Mapping bumpmap enhancement\n" +"r_shadow_glsl_offsetmapping_scale : controls depth of Offset Mapping\n" +"r_shadow_glsl_offsetmapping_bias : should be negative half of scale\n" "r_shadow_scissor : use scissor optimization\n" "r_shadow_shadow_polygonfactor : nudge shadow volumes closer/further\n" "r_shadow_shadow_polygonoffset : nudge shadow volumes closer/further\n"