From: Samual Date: Wed, 13 Jul 2011 01:36:43 +0000 (-0400) Subject: Change how the command shows up in the help list - Add color and change the format... X-Git-Tag: xonotic-v0.6.0~188^2~28^2~304 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=0fa773c736222846aa67c8e18cfc8f04c416b3de;p=xonotic%2Fxonotic-data.pk3dir.git Change how the command shows up in the help list - Add color and change the format slightly --- diff --git a/qcsrc/server/gamecommand.qc b/qcsrc/server/gamecommand.qc index 9e355c260..640dbc451 100644 --- a/qcsrc/server/gamecommand.qc +++ b/qcsrc/server/gamecommand.qc @@ -572,7 +572,7 @@ void GameCommand_adminmsg(float request, string command) switch(request) { case GC_REQUEST_HELP: - print(" adminmsg - Send an admin message to a client directly\n"); + print(" ^2adminmsg^7: Send an admin message to a client directly\n"); return; case GC_REQUEST_COMMAND: @@ -626,7 +626,7 @@ void GameCommand_allready(float request) switch(request) { case GC_REQUEST_HELP: - print(" allready - Restart the server and reset the players\n"); + print(" ^2allready^7: Restart the server and reset the players\n"); return; case GC_REQUEST_COMMAND: @@ -648,7 +648,7 @@ void GameCommand_allspec(float request) // todo: Add ability to provide a reason switch(request) { case GC_REQUEST_HELP: - print(" allspec - Force all players to spectate\n"); + print(" ^2allspec^7: Force all players to spectate\n"); return; case GC_REQUEST_COMMAND: @@ -677,7 +677,7 @@ void GameCommand_anticheat(float request, string command) // FIXME: player entit switch(request) { case GC_REQUEST_HELP: - print(" anticheat - Create an anticheat report for a client\n"); + print(" ^2anticheat^7: Create an anticheat report for a client\n"); return; case GC_REQUEST_COMMAND: @@ -708,7 +708,7 @@ void GameCommand_bbox(float request) switch(request) { case GC_REQUEST_HELP: - print(" bbox - Print detailed information about world size\n"); + print(" ^2bbox^7: Print detailed information about world size\n"); return; case GC_REQUEST_COMMAND: @@ -803,7 +803,7 @@ void GameCommand_bot_cmd(float request, string command) // what a mess... old ol switch(request) { case GC_REQUEST_HELP: - print(" bot_cmd - Control and send commands to bots\n"); + print(" ^2bot_cmd^7: Control and send commands to bots\n"); return; case GC_REQUEST_COMMAND: @@ -889,7 +889,7 @@ void GameCommand_cointoss(float request) // todo: Perhaps add the ability to giv switch(request) { case GC_REQUEST_HELP: - print(" cointoss - Flip a virtual coin and give random result\n"); + print(" ^2cointoss^7: Flip a virtual coin and give random result\n"); return; case GC_REQUEST_COMMAND: @@ -911,7 +911,7 @@ void GameCommand_cvar_changes(float request) switch(request) { case GC_REQUEST_HELP: - print(" cvar_changes - Prints a list of all changed server cvars\n"); + print(" ^2cvar_changes^7: Prints a list of all changed server cvars\n"); return; case GC_REQUEST_COMMAND: @@ -931,7 +931,7 @@ void GameCommand_cvar_purechanges(float request) switch(request) { case GC_REQUEST_HELP: - print(" cvar_purechanges - Prints a list of all changed gameplay cvars\n"); + print(" ^2cvar_purechanges^7: Prints a list of all changed gameplay cvars\n"); return; case GC_REQUEST_COMMAND: @@ -953,7 +953,7 @@ void GameCommand_database(float request, string command) switch(request) { case GC_REQUEST_HELP: - print(" database - Extra controls of the serverprogs database\n"); + print(" ^2database^7: Extra controls of the serverprogs database\n"); return; case GC_REQUEST_COMMAND: @@ -1000,7 +1000,7 @@ void GameCommand_defer_clear(float request, string command) switch(request) { case GC_REQUEST_HELP: - print(" defer_clear - Clear all queued defer commands for client\n"); + print(" ^2defer_clear^7: Clear all queued defer commands for client\n"); return; case GC_REQUEST_COMMAND: @@ -1042,7 +1042,7 @@ void GameCommand_defer_clear_all(float request) switch(request) { case GC_REQUEST_HELP: - print(" defer_clear_all - Clear all queued defer commands for all clients\n"); + print(" ^2defer_clear_all^7: Clear all queued defer commands for all clients\n"); return; case GC_REQUEST_COMMAND: @@ -1069,7 +1069,7 @@ void GameCommand_delrec(float request, string command) // UNTESTED switch(request) { case GC_REQUEST_HELP: - print(" delrec - Delete race time record for a map\n"); + print(" ^2delrec^7: Delete race time record for a map\n"); return; case GC_REQUEST_COMMAND: @@ -1101,7 +1101,7 @@ void GameCommand_effectindexdump(float request) switch(request) { case GC_REQUEST_HELP: - print(" effectindexdump - Dump list of effects from code and effectinfo.txt\n"); + print(" ^2effectindexdump^7: Dump list of effects from code and effectinfo.txt\n"); return; case GC_REQUEST_COMMAND: @@ -1176,7 +1176,7 @@ void GameCommand_extendmatchtime(float request) // todo: Perhaps allows the user switch(request) { case GC_REQUEST_HELP: - print(" extendmatchtime - Increase the timelimit value incrementally\n"); + print(" ^2extendmatchtime^7: Increase the timelimit value incrementally\n"); return; case GC_REQUEST_COMMAND: @@ -1199,7 +1199,7 @@ void GameCommand_find(float request, string command) switch(request) { case GC_REQUEST_HELP: - print(" find - Search through entities for matching classname\n"); + print(" ^2find^7: Search through entities for matching classname\n"); return; case GC_REQUEST_COMMAND: @@ -1225,7 +1225,7 @@ void GameCommand_gametype(float request, string command) switch(request) { case GC_REQUEST_HELP: - print(" gametype - Simple command to change the active gametype\n"); + print(" ^2gametype^7: Simple command to change the active gametype\n"); return; case GC_REQUEST_COMMAND: @@ -1263,7 +1263,7 @@ void GameCommand_gettaginfo(float request, string command) // UNTESTED // todo: switch(request) { case GC_REQUEST_HELP: - print(" gettaginfo - Get specific information about a weapon model\n"); + print(" ^2gettaginfo^7: Get specific information about a weapon model\n"); return; case GC_REQUEST_COMMAND: @@ -1321,7 +1321,7 @@ void GameCommand_gotomap(float request, string command) switch(request) { case GC_REQUEST_HELP: - print(" gotomap - Simple command to switch to another map\n"); + print(" ^2gotomap^7: Simple command to switch to another map\n"); return; case GC_REQUEST_COMMAND: @@ -1344,7 +1344,7 @@ void GameCommand_ladder(float request) switch(request) { case GC_REQUEST_HELP: - print(" ladder - Get information about top players if supported\n"); + print(" ^2ladder^7: Get information about top players if supported\n"); return; case GC_REQUEST_COMMAND: @@ -1364,7 +1364,7 @@ void GameCommand_lockteams(float request) switch(request) { case GC_REQUEST_HELP: - print(" lockteams - Disable the ability for players to switch or enter teams\n"); + print(" ^2lockteams^7: Disable the ability for players to switch or enter teams\n"); return; case GC_REQUEST_COMMAND: