From: FruitieX Date: Fri, 23 Jul 2010 18:56:24 +0000 (+0300) Subject: fix sometimes missing icons by using drawpic_skin_aspect... (instead of just a drawpi... X-Git-Tag: xonotic-v0.1.0preview~362^2~14 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=0d1257e551f8dcb709ca8ec923dbb0793a6dba63;p=xonotic%2Fxonotic-data.pk3dir.git fix sometimes missing icons by using drawpic_skin_aspect... (instead of just a drawpic, manually finding out the skin (ooold way)) --- diff --git a/qcsrc/client/scoreboard.qc b/qcsrc/client/scoreboard.qc index b0865d326..29fb20642 100644 --- a/qcsrc/client/scoreboard.qc +++ b/qcsrc/client/scoreboard.qc @@ -957,7 +957,7 @@ vector HUD_DrawScoreboardAccuracyStats(vector pos, vector rgb, vector bg_size) weapon_alpha = 0.2 * scoreboard_alpha_fg; // weapon icon - drawpic_aspect(pos, strcat("gfx/hud/", cvar_string("hud_skin"), "/weapon", self.netname), '1 0 0' * sbwidth * (1/weapon_cnt) + '0 1 0' * height * (2/3), '1 1 1', weapon_alpha, DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos, strcat("weapon", self.netname), '1 0 0' * sbwidth * (1/weapon_cnt) + '0 1 0' * height * (2/3), '1 1 1', weapon_alpha, DRAWFLAG_NORMAL); // the accuracy if(weapon_damage) { weapons_with_stats += 1;