From: Mario Date: Tue, 23 Apr 2013 11:17:54 +0000 (+1000) Subject: Reset mage attack delay after using melee attack X-Git-Tag: xonotic-v0.8.0~241^2^2~292 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=0c26d7841bddd7684e13c720829bf583ee96d739;p=xonotic%2Fxonotic-data.pk3dir.git Reset mage attack delay after using melee attack --- diff --git a/qcsrc/server/monsters/monster/shalrath.qc b/qcsrc/server/monsters/monster/shalrath.qc index 1ba434a35..ad302a52b 100644 --- a/qcsrc/server/monsters/monster/shalrath.qc +++ b/qcsrc/server/monsters/monster/shalrath.qc @@ -104,6 +104,9 @@ void shalrath_attack () void shalrathattack_melee () { monster_melee(self.enemy, autocvar_g_monster_shalrath_attack_melee_damage, 0.3, DEATH_MONSTER_MAGE, TRUE); + + self.delay = -1; + self.monster_delayedattack = func_null; } void shalrath_attack_melee ()