From: Rudolf Polzer Date: Fri, 21 Jan 2011 19:52:58 +0000 (+0100) Subject: as the previous change made gibbing easier, make it harder again PROPERLY X-Git-Tag: xonotic-v0.5.0~316^2~30 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=0ba0d6b9e50fb18a5f5f1f216a1fa5e3793f2656;p=xonotic%2Fxonotic-data.pk3dir.git as the previous change made gibbing easier, make it harder again PROPERLY --- diff --git a/qcsrc/server/cl_player.qc b/qcsrc/server/cl_player.qc index 7345ff784..6853031f9 100644 --- a/qcsrc/server/cl_player.qc +++ b/qcsrc/server/cl_player.qc @@ -374,7 +374,7 @@ void PlayerCorpseDamage (entity inflictor, entity attacker, float damage, float self.dmg_take = self.dmg_take + take;//max(take - 10, 0); self.dmg_inflictor = inflictor; - if (self.health <= -100 && self.modelindex != 0) + if (self.health <= -150 && self.modelindex != 0) { // don't use any animations as a gib self.frame = 0;