From: Tyler "-z-" Mulligan Date: Fri, 31 Mar 2017 12:26:20 +0000 (+0000) Subject: Start adding information about CTS/XDF X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=0ab1dc494b526cb6296ddbe4170884a1f2485900;p=xonotic%2Fxonotic.wiki.git Start adding information about CTS/XDF --- diff --git a/Race-CTS.md b/Race-CTS.md index 5183230..8afdf1a 100644 --- a/Race-CTS.md +++ b/Race-CTS.md @@ -15,56 +15,60 @@ CTS can use any phyics, but [XDF](XDF) is the default physics set, based on the Map Entities ------------ -- *Speed Buff* - Found at the start, or sometimes middle of maps, this buff gives you a quicker initial acceleration -- *Shield* - Currently damage is off, this item does nothing -- *Armor* - Currently damage is off, this item does nothing. *Some exceptions apply* -- *Health* - Currently damage is off, this item does nothing. *Some exceptions apply* -- *Jet Pack* - This is used to fly -- *Decorative* - Some maps have entities you cannot, or should not pick up as they are just decorative + - *Speed Buff* - Found at the start, or sometimes middle of maps, this buff gives you a quicker initial acceleration + - *Shield* - Currently damage is off, this item does nothing + - *Armor* - Currently damage is off, this item does nothing. *Some exceptions apply* + - *Health* - Currently damage is off, this item does nothing. *Some exceptions apply* + - *Jet Pack* - This is used to fly + - *Decorative* - Some maps have entities you cannot, or should not pick up as they are just decorative Weapons ------- Some maps use weapons. -- *Rocket Launcher* - Aim at the ground or walls, gain speed -- *Hagar* - Aim in front, towards your feet at a low angle, wall climb -- *Mortar* - Aim in front, towards your feet at a low angle, gain height -- *Crylink* - Aim behind, towards ground or wall, speed, distance + - *Rocket Launcher* - Aim at the ground or walls, gain speed + - *Hagar* - Aim in front, towards your feet at a low angle, wall climb + - *Mortar* - Aim in front, towards your feet at a low angle, gain height + - *Crylink* - Aim behind, towards ground or wall, speed, distance Helpful Hints and Tips ---------------------- -- The physics are different in Race CTS if a server runs the mod ‘[Xonotic Pro Mode](Xonotic Pro Mode)’. -- You can’t push (/frag) other players like in Race. + - The physics are different in Race CTS if a server runs the mod ‘[Xonotic Pro Mode](Xonotic Pro Mode)’. + - You can’t push (/frag) other players like in Race. + - In console (shift+esc), type "bind k kill" to bind the "k" kill to the suicide action. Put in autoexec.cfg to persist. + - Pay attention to the speed meter in the cent of your screen -Bunnyhopping +Bunny-hopping ------------ - In Xonotic, hold spacebar while moving forward to bunnyhop -Circle Jumps ------------- +Circle-jumping +-------------- + + - At the start of the map, a circle jump can be used to gain a speed boost of 500+ qu/s vs. ~300 from a cold start. Slick Surfaces -------------- -Strafing --------- +Strafe-jumping +-------------- -Trick Jumps ------------ +Ramp-jumping +------------ Turning ------- -- TODO: Turning is nuanced, harder to explain (komier) + - TODO: Turning is nuanced, harder to explain (komier) List of Demos and Videos ------------------------ -- Demo: _(Insert Demo or Video Here)_ -- Players: _(Insert Player Names Here)_ -- Key Points: _(Insert key points in match here)_ + - Demo: _(Insert Demo or Video Here)_ + - Players: _(Insert Player Names Here)_ + - Key Points: _(Insert key points in match here)_