From: terencehill Date: Sat, 20 Aug 2011 16:00:02 +0000 (+0200) Subject: Better description of g_ctf_shield_max_ratio and g_ctf_shield_min_negscore X-Git-Tag: xonotic-v0.5.0~53^2 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=096b687d1cc956228ba7b2ba9a3b512578d89458;p=xonotic%2Fxonotic-data.pk3dir.git Better description of g_ctf_shield_max_ratio and g_ctf_shield_min_negscore --- diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 3dc51da56..0130c8a54 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -706,8 +706,8 @@ set g_ctf_reverse 0 "if enabled, flags positions are switched: you have to captu set g_balance_ctf_delay_collect 1.0 set g_balance_ctf_damageforcescale 1 -set g_ctf_shield_max_ratio 0 "shield at most 0% of a team from the enemy flag (try: 0.4 for 40%)" -set g_ctf_shield_min_negscore 20 "shield the player from the flag if he's got -20 points or less" +set g_ctf_shield_max_ratio 0 "shield at most this percentage of a team from the enemy flag (try: 0.4 for 40%)" +set g_ctf_shield_min_negscore 20 "shield the player from the flag if he's got this negative amount of points or less" set g_ctf_shield_force 100 "push force of the shield" // fun for server admins