From: MirceaKitsune Date: Fri, 22 Jul 2011 15:27:53 +0000 (+0300) Subject: Racetrack radar and other stuff X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=07637d5440c34c15f58e32be2e0026d0f5a99b4f;p=voretournament%2Fvoretournament.git Racetrack radar and other stuff --- diff --git a/data/defaultVT.cfg b/data/defaultVT.cfg index 38116bd7..f477fffe 100644 --- a/data/defaultVT.cfg +++ b/data/defaultVT.cfg @@ -417,7 +417,7 @@ set g_casings 1 "enable casings" set g_norecoil 0 "if set to 1 shooting weapons won't make you crosshair to move upwards (recoil)" set g_maplist_mostrecent "" "contains the name of the maps that were most recently played" seta g_maplist_mostrecent_count 3 "number of most recent maps that are blocked from being played again" -seta g_maplist "voretemple gasolinepowered reslimed skycastle greatwall_overloaded basementctf brokenworld arahia stormkeep basement farewell greatwall_revisited soylent warfare ruiner desertfactory evilspace strength toxic" +seta g_maplist "voretemple gasolinepowered reslimed skycastle greatwall_overloaded basementctf brokenworld arahia stormkeep basement farewell greatwall_revisited soylent warfare ruiner desertfactory evilspace strength toxic racetrack" seta g_maplist_index 0 "this is used internally for saving position in maplist cycle" seta g_maplist_selectrandom 0 "if 1, a random map will be chosen as next map - DEPRECATED in favor of g_maplist_shuffle" seta g_maplist_shuffle 1 "new randomization method: like selectrandom, but avoid playing the same maps in short succession. This works by taking out the first element and inserting it into g_maplist with a bias to the end of the list" diff --git a/data/gfx/racetrack_radar.tga b/data/gfx/racetrack_radar.tga new file mode 100644 index 00000000..8adbe0b1 Binary files /dev/null and b/data/gfx/racetrack_radar.tga differ diff --git a/docs/Release notes.txt b/docs/Release notes.txt index 05aa8927..a8112f37 100644 --- a/docs/Release notes.txt +++ b/docs/Release notes.txt @@ -268,4 +268,4 @@ Features: - Firing button functionality has been reworked. Both grabber primary and alternate modes are now on the attack2 button, the bolt attack automatically replacing the hook if looking at a surface in its range (crosshair changes to indicate that). The primary fire button is used to swallow prey only, and to stomach kick. This will take some getting used to, but I find it better to keep the swallowing on its own button from grabber fire. You can still hook to a player while swallowing them like before, by holding both firing buttons down. -- Add 2 new Nexuiz maps +- Add 3 new Nexuiz maps, including a race map diff --git a/server/server.cfg b/server/server.cfg index b981d5aa..607a0318 100644 --- a/server/server.cfg +++ b/server/server.cfg @@ -18,7 +18,7 @@ //log_file "server.log" // server console output will also be copied to this file. This: "${serverconfig}.log" uses variable substitution to make the logfile have the same name as your config file with .log appended which is useful if you run several servers // List of maps to play on the server. Set to "" to autodetect (which would enumerate ALL maps. Maps that don't support the current game mode will be skipped, so you don't need to remove them here. -//g_maplist "voretemple gasolinepowered reslimed skycastle greatwall_overloaded basementctf brokenworld arahia stormkeep basement farewell greatwall_revisited soylent warfare ruiner desertfactory evilspace strength toxic" +//g_maplist "voretemple gasolinepowered reslimed skycastle greatwall_overloaded basementctf brokenworld arahia stormkeep basement farewell greatwall_revisited soylent warfare ruiner desertfactory evilspace strength toxic racetrack" //g_maplist_shuffle 1 // 0 always selects the next map out of g_maplist (but then better set g_maplist_votable 0 below to prevent repetitive votes), 1 will select random maps each time //g_maplist_mostrecent_count 3 // number of maps that have to be played before a map can be repeated