From: Maik Merten Date: Thu, 5 Aug 2010 12:53:17 +0000 (+0200) Subject: set self.team of func_assault_destructible to the defending team, so defenders won... X-Git-Tag: xonotic-v0.1.0preview~266^2~16^2 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=06fd210b97c4ac58cb8f2e76893648c2aeeac3a1;p=xonotic%2Fxonotic-data.pk3dir.git set self.team of func_assault_destructible to the defending team, so defenders won't inflict damage on something they're supposed to protect. --- diff --git a/qcsrc/server/assault.qc b/qcsrc/server/assault.qc index d67e28839..f5b71b853 100644 --- a/qcsrc/server/assault.qc +++ b/qcsrc/server/assault.qc @@ -187,6 +187,11 @@ void spawnfunc_func_assault_destructible() { return; } self.spawnflags = 3; + if(assault_attacker_team == COLOR_TEAM1) { + self.team = COLOR_TEAM2; + } else { + self.team = COLOR_TEAM1; + } spawnfunc_func_breakable(); }