From: Rudolf Polzer Date: Thu, 28 Mar 2013 11:26:46 +0000 (+0100) Subject: Fix a possible bug in floodlighting/dirtmapping in conjunction with alphashadow surfaces X-Git-Tag: xonotic-v0.7.0^0 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=06afddfe803a4d7ecf75abd8f3c29a814455a52a;p=xonotic%2Fnetradiant.git Fix a possible bug in floodlighting/dirtmapping in conjunction with alphashadow surfaces --- diff --git a/tools/quake3/q3map2/light_ydnar.c b/tools/quake3/q3map2/light_ydnar.c index c9107407..91f5e047 100644 --- a/tools/quake3/q3map2/light_ydnar.c +++ b/tools/quake3/q3map2/light_ydnar.c @@ -1492,6 +1492,7 @@ float DirtForSample( trace_t *trace ){ /* set endpoint */ VectorMA( trace->origin, dirtDepth, direction, trace->end ); SetupTrace( trace ); + VectorSet(trace->color, 1.0f, 1.0f, 1.0f); /* trace */ TraceLine( trace ); @@ -1514,6 +1515,7 @@ float DirtForSample( trace_t *trace ){ /* set endpoint */ VectorMA( trace->origin, dirtDepth, direction, trace->end ); SetupTrace( trace ); + VectorSet(trace->color, 1.0f, 1.0f, 1.0f); /* trace */ TraceLine( trace ); @@ -1527,6 +1529,7 @@ float DirtForSample( trace_t *trace ){ /* direct ray */ VectorMA( trace->origin, dirtDepth, normal, trace->end ); SetupTrace( trace ); + VectorSet(trace->color, 1.0f, 1.0f, 1.0f); /* trace */ TraceLine( trace ); @@ -4248,6 +4251,7 @@ float FloodLightForSample( trace_t *trace, float floodLightDistance, qboolean fl //VectorMA( trace->origin, 1, direction, trace->origin ); SetupTrace( trace ); + VectorSet(trace->color, 1.0f, 1.0f, 1.0f); /* trace */ TraceLine( trace ); contribution = 1;