From: FruitieX Date: Tue, 20 Jul 2010 21:20:54 +0000 (+0300) Subject: add missing cvars to the other balance configs X-Git-Tag: xonotic-v0.1.0preview~423^2~26^2~11 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=05e340cc529fba1ddfea488132a669a1d0efcfd3;p=xonotic%2Fxonotic-data.pk3dir.git add missing cvars to the other balance configs --- diff --git a/balance.cfg b/balance.cfg index 941f2329b..00bf7e5ff 100644 --- a/balance.cfg +++ b/balance.cfg @@ -242,6 +242,10 @@ set g_balance_shotgun_primary_ammo 1 set g_balance_shotgun_primary_speed 12000 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu set g_balance_shotgun_secondary 1 +set g_balance_shotgun_secondary_melee 0 // ew, bad! Still uses the melee anim! +set g_balance_shotgun_secondary_melee_delay 0.35 // match the anim +set g_balance_shotgun_secondary_melee_range 60 +set g_balance_shotgun_secondary_melee_size 50 set g_balance_shotgun_secondary_bullets 6 set g_balance_shotgun_secondary_damage 9 set g_balance_shotgun_secondary_force 60 diff --git a/balance25.cfg b/balance25.cfg index 82f958e3a..63b8b3cd4 100644 --- a/balance25.cfg +++ b/balance25.cfg @@ -242,6 +242,10 @@ set g_balance_shotgun_primary_ammo 1 set g_balance_shotgun_primary_speed 12000 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu set g_balance_shotgun_secondary 1 +set g_balance_shotgun_secondary_melee 0 // ew, bad! Still uses the melee anim! +set g_balance_shotgun_secondary_melee_delay 0.35 // match the anim +set g_balance_shotgun_secondary_melee_range 60 +set g_balance_shotgun_secondary_melee_size 50 set g_balance_shotgun_secondary_bullets 6 set g_balance_shotgun_secondary_damage 9 set g_balance_shotgun_secondary_force 60 diff --git a/balanceSamual.cfg b/balanceSamual.cfg index 715ae6f67..daa4e9bc3 100644 --- a/balanceSamual.cfg +++ b/balanceSamual.cfg @@ -242,6 +242,10 @@ set g_balance_shotgun_primary_ammo 1 set g_balance_shotgun_primary_speed 8000 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu set g_balance_shotgun_secondary 1 +set g_balance_shotgun_secondary_melee 0 // ew, bad! Still uses the melee anim! +set g_balance_shotgun_secondary_melee_delay 0.35 // match the anim +set g_balance_shotgun_secondary_melee_range 60 +set g_balance_shotgun_secondary_melee_size 50 set g_balance_shotgun_secondary_bullets 6 set g_balance_shotgun_secondary_damage 8 set g_balance_shotgun_secondary_force 15 diff --git a/balanceXPM.cfg b/balanceXPM.cfg index 2eb8abb39..3b037b81e 100644 --- a/balanceXPM.cfg +++ b/balanceXPM.cfg @@ -242,6 +242,10 @@ set g_balance_shotgun_primary_ammo 1 set g_balance_shotgun_primary_speed 12000 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu set g_balance_shotgun_secondary 0 +set g_balance_shotgun_secondary_melee 0 // ew, bad! Still uses the melee anim! +set g_balance_shotgun_secondary_melee_delay 0.35 // match the anim +set g_balance_shotgun_secondary_melee_range 60 +set g_balance_shotgun_secondary_melee_size 50 set g_balance_shotgun_secondary_bullets 6 // one more per shot than 15/3 (primary bullets/amount of shots = 3) set g_balance_shotgun_secondary_damage 7 set g_balance_shotgun_secondary_force 20