From: Mario Date: Thu, 18 Apr 2013 07:00:57 +0000 (+1000) Subject: Player typehit sound if the player shoots another player in tower defense X-Git-Tag: xonotic-v0.8.0~241^2^2~353 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=03b26577a55b8eb77644a59f4745fd05e802ff32;p=xonotic%2Fxonotic-data.pk3dir.git Player typehit sound if the player shoots another player in tower defense --- diff --git a/qcsrc/server/mutators/gamemode_towerdefense.qc b/qcsrc/server/mutators/gamemode_towerdefense.qc index 1037aa25e..20365eaee 100644 --- a/qcsrc/server/mutators/gamemode_towerdefense.qc +++ b/qcsrc/server/mutators/gamemode_towerdefense.qc @@ -727,7 +727,10 @@ MUTATOR_HOOKFUNCTION(td_PlayerDamage) frag_damage = 0; if(!autocvar_g_td_pvp && frag_attacker != frag_target && IS_PLAYER(frag_target) && IS_PLAYER(frag_attacker)) + { + frag_attacker.typehitsound += 1; frag_damage = 0; + } if(frag_attacker.turrcaps_flags & TFL_TURRCAPS_ISTURRET && IS_PLAYER(frag_target)) frag_damage = 0;