From: MirceaKitsune Date: Tue, 28 Sep 2010 17:26:31 +0000 (+0300) Subject: Prettier particle effects X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=034a1df3752840e463cecd6dfe2a90ca6a60285a;p=voretournament%2Fvoretournament.git Prettier particle effects --- diff --git a/data/effectinfo.txt b/data/effectinfo.txt index 80602e4d..611d1e01 100644 --- a/data/effectinfo.txt +++ b/data/effectinfo.txt @@ -847,6 +847,9 @@ type static color 0xF263EA 0xF263EA size 32 32 alpha 128 128 128 +lightradius 160 +lightradiusfade 140 +lightcolor 0.9 0.6 0.9 // cloud of particles which expand rapidly and then slow to form a ball effect item_respawn count 256 @@ -868,9 +871,7 @@ lightcolor 2 2 2 -// used in qcsrc/server/w_hlac.qc: pointparticles(particleeffectnum("laser_muzzleflash"), w_shotorg, w_shotdir * 1000, 1) -// used in qcsrc/server/w_hlac.qc: pointparticles(particleeffectnum("laser_muzzleflash"), w_shotorg, w_shotdir * 1000, 1) -// used in qcsrc/server/w_laser.qc: pointparticles(particleeffectnum("laser_muzzleflash"), w_shotorg, w_shotdir * 1000, 1) +// used nowhere in code effect laser_muzzleflash count 1 type smoke @@ -2056,16 +2057,16 @@ velocityjitter 256 256 256 // used in qcsrc/server/g_grabber.qc: pointparticles(particleeffectnum("grapple_muzzleflash"), org, '0 0 0', 1) effect grapple_muzzleflash lightradius 160 -lightradiusfade 800 -lightcolor 1 0 0 +lightradiusfade 600 +lightcolor 1 0.2 0.1 // used in qcsrc/server/g_grabber.qc: pointparticles(particleeffectnum("grabber_impact"), self.origin, '0 0 0', 1) effect grabber_impact -lightradius 160 -lightradiusfade 800 -lightcolor 1 0 0 +lightradius 120 +lightradiusfade 700 +lightcolor 0.3 0.6 1 @@ -4521,14 +4522,14 @@ velocityjitter 256 256 256 velocitymultiplier -0.1 -// gauntlet laser +// grabber melee // based off morphed's cl_gentle -// used in qcsrc/server/w_laser.qc +// used in qcsrc/server/w_grabber.qc effect grabber_melee tex 43 43 count 3 type spark -color 0xffffff 0x0000ff +color 0xffffff 0x0033ff size 8 16 sizeincrease 34 alpha 128 128 292 @@ -4536,6 +4537,9 @@ gravity 0 airfriction 5 liquidfriction 10 velocityjitter 25 25 25 +lightradius 200 +lightradiusfade 200 +lightcolor 0.4 0.7 0.9 //torch flame, spawn it as fast as you can 20 times per second or more, supports direction but not required