localcmd("\ncl_hook_shutdown\n");
- localcmd("\n-button14\n");
+ localcmd("\n-button12\n");
deactivate_minigame();
HUD_MinigameMenu_Close(NULL, NULL, NULL);
{
if(!minigame_wasactive)
{
- localcmd("+button14\n");
+ localcmd("+button12\n");
minigame_wasactive = true;
}
}
else if(minigame_wasactive)
{
- localcmd("-button14\n");
+ localcmd("-button12\n");
minigame_wasactive = false;
}
#define PHYS_INPUT_BUTTON_ZOOMSCRIPT(s) PHYS_INPUT_BUTTON_BUTTON9(s)
#define PHYS_INPUT_BUTTON_JETPACK(s) PHYS_INPUT_BUTTON_BUTTON10(s)
#define PHYS_INPUT_BUTTON_DODGE(s) PHYS_INPUT_BUTTON_BUTTON11(s)
-#define PHYS_INPUT_BUTTON_MINIGAME(s) PHYS_INPUT_BUTTON_BUTTON14(s)
+#define PHYS_INPUT_BUTTON_MINIGAME(s) PHYS_INPUT_BUTTON_BUTTON12(s)
#ifdef CSQC
STATIC_INIT(PHYS_INPUT_BUTTON)
store.impulse = this.impulse;
this.impulse = 0;
- bool typing = this.buttonchat || this.button14;
+ bool typing = this.buttonchat || this.button12;
store.button0 = (typing) ? 0 : this.button0;
//button1?!