if(!limits_are_set)
SetLimits(autocvar_fraglimit_override, autocvar_leadlimit_override, autocvar_timelimit_override, -1);
+ if(warmup_limit == 0)
+ warmup_limit = (autocvar_timelimit > 0) ? autocvar_timelimit * 60 : autocvar_timelimit;
+
player_count = 0;
bot_waypoints_for_items = autocvar_g_waypoints_for_items;
if(bot_waypoints_for_items == 1)
warmup_stage = cvar("g_warmup");
warmup_limit = cvar("g_warmup_limit");
- if(warmup_limit == 0)
- warmup_limit = (autocvar_timelimit > 0) ? autocvar_timelimit * 60 : autocvar_timelimit;
g_warmup_allguns = cvar("g_warmup_allguns");
g_warmup_allow_timeout = cvar("g_warmup_allow_timeout");