// {{{ #1: Blaster
-set g_balance_blaster_primary_animtime 0.2
+set g_balance_blaster_primary_animtime 0.5333
set g_balance_blaster_primary_damage 20
set g_balance_blaster_primary_delay 0
set g_balance_blaster_primary_edgedamage 10
set g_balance_blaster_primary_speed 6000
set g_balance_blaster_primary_spread 0
set g_balance_blaster_secondary 0
-set g_balance_blaster_secondary_animtime 0.2
+set g_balance_blaster_secondary_animtime 0.5333
set g_balance_blaster_secondary_damage 25
set g_balance_blaster_secondary_delay 0
set g_balance_blaster_secondary_edgedamage 12.5
set g_balance_blaster_secondary_shotangle 0
set g_balance_blaster_secondary_speed 6000
set g_balance_blaster_secondary_spread 0
-set g_balance_blaster_switchdelay_drop 0.2
-set g_balance_blaster_switchdelay_raise 0.2
+set g_balance_blaster_switchdelay_drop 0.0333
+set g_balance_blaster_switchdelay_raise 0.0333
set g_balance_blaster_weaponreplace ""
set g_balance_blaster_weaponstart 1
set g_balance_blaster_weaponstartoverride -1
// }}}
// {{{ #2: Shotgun
set g_balance_shotgun_primary_ammo 1
-set g_balance_shotgun_primary_animtime 0.2
+set g_balance_shotgun_primary_animtime 0.5333
set g_balance_shotgun_primary_bullets 12
set g_balance_shotgun_primary_damage 4
set g_balance_shotgun_primary_force 15
set g_balance_shotgun_secondary 1
set g_balance_shotgun_secondary_alt_animtime 0.2
set g_balance_shotgun_secondary_alt_refire 1.2
-set g_balance_shotgun_secondary_animtime 1.15
+set g_balance_shotgun_secondary_animtime 1.4833
set g_balance_shotgun_secondary_damage 70
set g_balance_shotgun_secondary_force 200
set g_balance_shotgun_secondary_melee_delay 0.25
set g_balance_shotgun_secondary_melee_time 0.15
set g_balance_shotgun_secondary_melee_traces 10
set g_balance_shotgun_secondary_refire 1.25
-set g_balance_shotgun_switchdelay_drop 0.2
-set g_balance_shotgun_switchdelay_raise 0.2
+set g_balance_shotgun_switchdelay_drop 0.0333
+set g_balance_shotgun_switchdelay_raise 0.0333
set g_balance_shotgun_weaponreplace ""
set g_balance_shotgun_weaponstart 1
set g_balance_shotgun_weaponstartoverride -1
// {{{ #3: MachineGun
set g_balance_machinegun_burst 3
set g_balance_machinegun_burst_ammo 3
-set g_balance_machinegun_burst_animtime 0.3
+set g_balance_machinegun_burst_animtime 0.6333
set g_balance_machinegun_burst_refire 0.06
set g_balance_machinegun_burst_refire2 0.45
set g_balance_machinegun_burst_spread 0
set g_balance_machinegun_sustained_force 3
set g_balance_machinegun_sustained_refire 0.1
set g_balance_machinegun_sustained_spread 0.03
-set g_balance_machinegun_switchdelay_drop 0.2
-set g_balance_machinegun_switchdelay_raise 0.2
+set g_balance_machinegun_switchdelay_drop 0.0333
+set g_balance_machinegun_switchdelay_raise 0.0333
set g_balance_machinegun_weaponreplace ""
set g_balance_machinegun_weaponstart 0
set g_balance_machinegun_weaponstartoverride -1
set g_balance_mortar_bouncefactor 0.5
set g_balance_mortar_bouncestop 0.075
set g_balance_mortar_primary_ammo 2
-set g_balance_mortar_primary_animtime 0.3
+set g_balance_mortar_primary_animtime 0.6333
set g_balance_mortar_primary_damage 55
set g_balance_mortar_primary_damageforcescale 0
set g_balance_mortar_primary_edgedamage 25
set g_balance_mortar_reload_ammo 0
set g_balance_mortar_reload_time 2
set g_balance_mortar_secondary_ammo 2
-set g_balance_mortar_secondary_animtime 0.3
+set g_balance_mortar_secondary_animtime 0.6333
set g_balance_mortar_secondary_damage 55
set g_balance_mortar_secondary_damageforcescale 4
set g_balance_mortar_secondary_edgedamage 30
set g_balance_mortar_secondary_speed_z 0
set g_balance_mortar_secondary_spread 0
set g_balance_mortar_secondary_type 1
-set g_balance_mortar_switchdelay_drop 0.2
-set g_balance_mortar_switchdelay_raise 0.2
+set g_balance_mortar_switchdelay_drop 0.0333
+set g_balance_mortar_switchdelay_raise 0.0333
set g_balance_mortar_weaponreplace ""
set g_balance_mortar_weaponstart 0
set g_balance_mortar_weaponstartoverride -1
set g_balance_electro_combo_safeammocheck 1
set g_balance_electro_combo_speed 2000
set g_balance_electro_primary_ammo 4
-set g_balance_electro_primary_animtime 0.3
+set g_balance_electro_primary_animtime 0.6333
set g_balance_electro_primary_comboradius 300
set g_balance_electro_primary_damage 40
set g_balance_electro_primary_edgedamage 20
set g_balance_electro_reload_ammo 0
set g_balance_electro_reload_time 2
set g_balance_electro_secondary_ammo 2
-set g_balance_electro_secondary_animtime 0.2
+set g_balance_electro_secondary_animtime 0.5333
set g_balance_electro_secondary_bouncefactor 0.3
set g_balance_electro_secondary_bouncestop 0.05
set g_balance_electro_secondary_count 3
set g_balance_electro_secondary_spread 0
set g_balance_electro_secondary_stick 0
set g_balance_electro_secondary_touchexplode 1
-set g_balance_electro_switchdelay_drop 0.2
-set g_balance_electro_switchdelay_raise 0.2
+set g_balance_electro_switchdelay_drop 0.0333
+set g_balance_electro_switchdelay_raise 0.0333
set g_balance_electro_weaponreplace ""
set g_balance_electro_weaponstart 0
set g_balance_electro_weaponstartoverride -1
// }}}
// {{{ #7: Crylink
set g_balance_crylink_primary_ammo 3
-set g_balance_crylink_primary_animtime 0.3
+set g_balance_crylink_primary_animtime 0.6333
set g_balance_crylink_primary_bouncedamagefactor 0.5
set g_balance_crylink_primary_bounces 1
set g_balance_crylink_primary_damage 10
set g_balance_crylink_reload_time 2
set g_balance_crylink_secondary 1
set g_balance_crylink_secondary_ammo 3
-set g_balance_crylink_secondary_animtime 0.2
+set g_balance_crylink_secondary_animtime 0.5333
set g_balance_crylink_secondary_bouncedamagefactor 0.5
set g_balance_crylink_secondary_bounces 0
set g_balance_crylink_secondary_damage 8
set g_balance_crylink_secondary_speed 3000
set g_balance_crylink_secondary_spread 0.01
set g_balance_crylink_secondary_spreadtype 1
-set g_balance_crylink_switchdelay_drop 0.2
-set g_balance_crylink_switchdelay_raise 0.2
+set g_balance_crylink_switchdelay_drop 0.0333
+set g_balance_crylink_switchdelay_raise 0.0333
set g_balance_crylink_weaponreplace ""
set g_balance_crylink_weaponstart 0
set g_balance_crylink_weaponstartoverride -1
// {{{ #8: Vortex
set g_balance_vortex_charge 1
set g_balance_vortex_charge_always 0
-set g_balance_vortex_charge_animlimit 0.5
+set g_balance_vortex_charge_animlimit 0.8333
set g_balance_vortex_charge_limit 1
set g_balance_vortex_charge_maxspeed 800
set g_balance_vortex_charge_mindmg 40
set g_balance_vortex_charge_start 0.5
set g_balance_vortex_charge_velocity_rate 0
set g_balance_vortex_primary_ammo 6
-set g_balance_vortex_primary_animtime 0.4
+set g_balance_vortex_primary_animtime 0.7333
set g_balance_vortex_primary_armorpierce 0
set g_balance_vortex_primary_damage 80
set g_balance_vortex_primary_damagefalloff_forcehalflife 0
set g_balance_vortex_secondary_damagefalloff_mindist 0
set g_balance_vortex_secondary_force 0
set g_balance_vortex_secondary_refire 0
-set g_balance_vortex_switchdelay_drop 0.2
-set g_balance_vortex_switchdelay_raise 0.2
+set g_balance_vortex_switchdelay_drop 0.0333
+set g_balance_vortex_switchdelay_raise 0.0333
set g_balance_vortex_weaponreplace ""
set g_balance_vortex_weaponstart 0
set g_balance_vortex_weaponstartoverride -1
set g_balance_hagar_secondary_lifetime_rand 0
set g_balance_hagar_secondary_load 1
set g_balance_hagar_secondary_load_abort 1
-set g_balance_hagar_secondary_load_animtime 0.2
+set g_balance_hagar_secondary_load_animtime 0.5333
set g_balance_hagar_secondary_load_hold 4
set g_balance_hagar_secondary_load_linkexplode 0
set g_balance_hagar_secondary_load_max 4
set g_balance_hagar_secondary_refire 0.5
set g_balance_hagar_secondary_speed 2000
set g_balance_hagar_secondary_spread 0
-set g_balance_hagar_switchdelay_drop 0.2
-set g_balance_hagar_switchdelay_raise 0.2
+set g_balance_hagar_switchdelay_drop 0.0333
+set g_balance_hagar_switchdelay_raise 0.0333
set g_balance_hagar_weaponreplace ""
set g_balance_hagar_weaponstart 0
set g_balance_hagar_weaponstartoverride -1
// }}}
// {{{ #10: Devastator
set g_balance_devastator_ammo 4
-set g_balance_devastator_animtime 0.4
+set g_balance_devastator_animtime 0.7333
set g_balance_devastator_damage 80
set g_balance_devastator_damageforcescale 1
set g_balance_devastator_detonatedelay 0.02
set g_balance_devastator_speed 1300
set g_balance_devastator_speedaccel 1300
set g_balance_devastator_speedstart 1000
-set g_balance_devastator_switchdelay_drop 0.2
-set g_balance_devastator_switchdelay_raise 0.2
+set g_balance_devastator_switchdelay_drop 0.0333
+set g_balance_devastator_switchdelay_raise 0.0333
set g_balance_devastator_weaponreplace ""
set g_balance_devastator_weaponstart 0
set g_balance_devastator_weaponstartoverride -1