textures/trak4x/decal-door
{
qer_editorimage textures/trak4x/decal/decal_door.tga
- surfaceparm trans
+ surfaceparm trans // keeping this, don't want any shadows from this
q3map_bounceScale 0.5
{
map textures/trak4x/decal/decal_door.tga
- blendFunc blend
}
{
map $lightmap
textures/trak4x/trim-grate1
{
qer_editorimage textures/trak4x/trim/trim_grate1.tga
- surfaceparm trans
q3map_bounceScale 1.25
{
map textures/trak4x/trim/trim_grate1.tga
- blendFunc blend
}
{
map $lightmap
textures/trak4x/trim-grate2a
{
qer_editorimage textures/trak4x/trim/trim_grate2a.tga
- surfaceparm trans
q3map_bounceScale 1.25
{
map textures/trak4x/trim/trim_grate2a.tga
- blendFunc blend
}
{
map $lightmap
textures/trak5x/panel-grate1a
{
qer_editorimage textures/trak5x/panel/panel_grate1a.tga
- surfaceparm trans
q3map_bounceScale 1.25
{
map textures/trak5x/panel/panel_grate1a.tga
- blendFunc blend
}
{
map $lightmap
textures/trak5x/panel-grate2a
{
qer_editorimage textures/trak5x/panel/panel_grate2a.tga
- surfaceparm trans
q3map_bounceScale 1.25
{
map textures/trak5x/panel/panel_grate2a.tga
- blendFunc blend
}
{
map $lightmap
textures/trak6x/panel-grate2
{
qer_editorimage textures/trak6x/panel/panel_grate2.tga
- surfaceparm trans
q3map_bounceScale 1.25
{
map textures/trak6x/panel/panel_grate2.tga
- blendFunc blend
}
{
map $lightmap
tcGen lightmap
blendfunc filter
}
-}
\ No newline at end of file
+}