git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7295
d7cf8633-e32d-0410-b094-
e92efae38249
static int scr_width, scr_height;
-static cvar_t apple_multithreadedgl = {CVAR_SAVE, "apple_multithreadedgl", "0", "makes use of a second thread for the OpenGL driver (if possible) rather than using the engine thread (note: this is done automatically on most other operating systems)"};
+static cvar_t apple_multithreadedgl = {CVAR_SAVE, "apple_multithreadedgl", "1", "makes use of a second thread for the OpenGL driver (if possible) rather than using the engine thread (note: this is done automatically on most other operating systems)"};
static AGLContext context;
static WindowRef window;