git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7310
d7cf8633-e32d-0410-b094-
e92efae38249
return;
// don't send too often or else network connections can get clogged by a high renderer framerate
- packettime = cl.movevars_ticrate / (double)bound(1, cl_netinputpacketsperserverpacket.integer, 10);
+ packettime = cl.movevars_ticrate / (double)bound(1, cl_netinputpacketsperserverpacket.value, 10);
// quakeworld servers take only frametimes
// predicted dp7 servers take current interpolation time
// unpredicted servers take an echo of the latest server timestamp