]> git.rm.cloudns.org Git - xonotic/darkplaces.git/commitdiff
fix more mingw warnings
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 14 Jul 2010 10:13:01 +0000 (10:13 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 14 Jul 2010 10:13:01 +0000 (10:13 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10321 d7cf8633-e32d-0410-b094-e92efae38249

gl_backend.c

index 515085a99c93902b2c15c5687731f840152b140d..a549db881caae2ba3f5dcadfe1491f20ccf98674 100644 (file)
@@ -1079,6 +1079,12 @@ static void GL_Backend_ResetState(void)
                }
 #endif
                break;
+       case RENDERPATH_D3D10:
+               Con_DPrintf("FIXME D3D10 %s:%i %s\n", __FILE__, __LINE__, __FUNCTION__);
+               break;
+       case RENDERPATH_D3D11:
+               Con_DPrintf("FIXME D3D11 %s:%i %s\n", __FILE__, __LINE__, __FUNCTION__);
+               break;
        case RENDERPATH_GL20:
        case RENDERPATH_CGGL:
                CHECKGLERROR
@@ -3357,6 +3363,10 @@ void R_Mesh_PrepareVertices_Position_Arrays(int numvertices, const float *vertex
                if (vid.texunits >= 3)
                        R_Mesh_TexCoordPointer(2, 2, GL_FLOAT, sizeof(float[2]), NULL, NULL, 0);
                return;
+       case RENDERPATH_D3D9:
+       case RENDERPATH_D3D10:
+       case RENDERPATH_D3D11:
+               break;
        }
 
        // no quick path for this case, convert to vertex structs
@@ -3425,6 +3435,10 @@ void R_Mesh_PrepareVertices_Position(int numvertices, const r_vertexposition_t *
                R_Mesh_ColorPointer(4, GL_FLOAT, sizeof(float[4]), NULL, NULL, 0);
                R_Mesh_TexCoordPointer(0, 2, GL_FLOAT, sizeof(float[2]), NULL, NULL, 0);
                break;
+       case RENDERPATH_D3D9:
+       case RENDERPATH_D3D10:
+       case RENDERPATH_D3D11:
+               break;
        }
 }
 
@@ -3486,6 +3500,10 @@ void R_Mesh_PrepareVertices_Generic_Arrays(int numvertices, const float *vertex3
                        return;
                }
                break;
+       case RENDERPATH_D3D9:
+       case RENDERPATH_D3D10:
+       case RENDERPATH_D3D11:
+               break;
        }
 
        // no quick path for this case, convert to vertex structs
@@ -3574,6 +3592,10 @@ void R_Mesh_PrepareVertices_Generic(int numvertices, const r_vertexgeneric_t *ve
                R_Mesh_ColorPointer(      4, GL_UNSIGNED_BYTE, sizeof(*vertex), vertex->color4ub          , NULL, 0);
                R_Mesh_TexCoordPointer(0, 2, GL_FLOAT        , sizeof(*vertex), vertex->texcoord2f        , NULL, 0);
                break;
+       case RENDERPATH_D3D9:
+       case RENDERPATH_D3D10:
+       case RENDERPATH_D3D11:
+               break;
        }
 }
 
@@ -3635,6 +3657,10 @@ void R_Mesh_PrepareVertices_Mesh_Arrays(int numvertices, const float *vertex3f,
                        return;
                }
                break;
+       case RENDERPATH_D3D9:
+       case RENDERPATH_D3D10:
+       case RENDERPATH_D3D11:
+               break;
        }
 
        vertex = R_Mesh_PrepareVertices_Mesh_Lock(numvertices);
@@ -3744,5 +3770,9 @@ void R_Mesh_PrepareVertices_Mesh(int numvertices, const r_vertexmesh_t *vertex,
                R_Mesh_ColorPointer(      4, GL_UNSIGNED_BYTE, sizeof(*vertex), vertex->color4ub          , NULL, 0);
                R_Mesh_TexCoordPointer(0, 2, GL_FLOAT        , sizeof(*vertex), vertex->texcoordtexture2f , NULL, 0);
                break;
+       case RENDERPATH_D3D9:
+       case RENDERPATH_D3D10:
+       case RENDERPATH_D3D11:
+               break;
        }
 }