seta cl_spawn_event_particles 1 "pointparticles effect whenever a player spawns"
seta cl_spawn_event_sound 1 "sound effect whenever a player spawns"
//seta cl_spawn_point_model 0 "place a model at all spawn points" // still needs a model
-//seta cl_spawn_point_particles 1 "pointparticles effect at all spawn points" // defined in effects-.cfg files
+seta cl_spawn_point_particles 1 "pointparticles effect at all spawn points" // managed by effects-.cfg files
freelook 1
sensitivity 6