if(autocvar_bot_god)
this.flags |= FL_GODMODE;
- this.bot_nextthink = this.bot_nextthink + autocvar_bot_ai_thinkinterval * pow(0.5, this.bot_aiskill);
- if(this.bot_nextthink < time)
- this.bot_nextthink = time + autocvar_bot_ai_thinkinterval * pow(0.5, this.bot_aiskill);
+ this.bot_nextthink = max(time, this.bot_nextthink) + max(0.01, autocvar_bot_ai_thinkinterval * pow(0.5, this.bot_aiskill) * min(14 / (skill + 14), 1));
+
//if (this.bot_painintensity > 0)
// this.bot_painintensity = this.bot_painintensity - (skill + 1) * 40 * frametime;