seta cl_leanmodel_highpass 0.2 "gun leaning highpass averaging time"
seta cl_leanmodel_lowpass 0.05 "gun leaning lowpass averaging time"
+cl_maxfps_alwayssleep 0 // gives up some processing time to other applications each frame, default is 1 (not necessary since Xonotic caps FPS by default)
cl_rollangle 0 // amount of view tilt when strafing, default is 2.0
v_kicktime 0 // how long damage kicks of the view last, default is 0 seconds
gl_polyblend 0 // whether to use screen tints, this has now been replaced by a better system in CSQC