mempool_t *console_mempool;
-// scan lines to clear for notify lines
-int con_notifylines;
-
extern void M_Menu_Main_f (void);
/*
{
if (con_notify.integer < 0)
Cvar_SetValueQuick(&con_notify, 0);
- if (con_notifylines > MAX_NOTIFYLINES)
+ if (con_notify.integer > MAX_NOTIFYLINES)
Cvar_SetValueQuick(&con_notify, MAX_NOTIFYLINES);
if (con_notify.integer > 0)
con_times[con_current % con_notify.integer] = realtime;
if (con_notify.integer < 0)
Cvar_SetValueQuick(&con_notify, 0);
- if (con_notifylines > MAX_NOTIFYLINES)
+ if (con_notify.integer > MAX_NOTIFYLINES)
Cvar_SetValueQuick(&con_notify, MAX_NOTIFYLINES);
v = 0;
for (i= con_current-con_notify.integer+1 ; i<=con_current ; i++)
v += 8;
}
}
-
- if (con_notifylines < v)
- con_notifylines = v;
}
/*
extern int con_backscroll;
extern qboolean con_initialized;
extern qbyte *con_chars;
-extern int con_notifylines; // scan lines to clear for notify lines
void Con_CheckResize (void);
void Con_InitLogging (void);
0 darkplaces: add vid_vsync cvar and also to options menu (metlslime)
0 darkplaces: alias layers should have a shadow volume pass so that nodraw textures don't cast a shadow (Electro)
0 darkplaces: can't move when stuck in a monster (SeienAbunae)
-0 darkplaces: change particle() macro in cl_particles.c to have a do{}while(0) to eat the ;
+f darkplaces: change particle() macro in cl_particles.c to have a do{}while(0) to eat the ;
0 darkplaces: check for out of bounds lump data ranges in maps (FrikaC)
0 darkplaces: check for truncated sound files (FrikaC)
0 darkplaces: cl_particles_maximum cvar (default 32768) which would change number of particles allowed at once (TheBeast)
0 darkplaces: embed a fallback conchars.tga so it can load in an empty directory with a visible console (right now it uses the checkerboard texture)
0 darkplaces: figure out what's wrong with gloss rendering vertex calculations, which may be GF2 related (QorpsE)
0 darkplaces: figure out why monsters keep making fall pain sound after they've landed in dpmod (Cruaich)
-0 darkplaces: fix con_notify (should control number of lines)
+d darkplaces: fix con_notify (should control number of lines)
0 darkplaces: fix disappearing viewmodel (and other models) when in an unvised q3bsp, or partially inside a wall in q3bsp
0 darkplaces: fix key based turning being affected by slowmo - it should not be
0 darkplaces: fix r_drawentities view problem (stops updating r_refdef.vieworg?) (Vic)