ATTRIB(Client, v_angle_old, vector, this.v_angle_old);
ATTRIB(Client, model_randomizer, float, this.model_randomizer);
ATTRIB(Client, accuracy, entity, this.accuracy);
+ ATTRIB(Client, hasweapon_complain_spam, float, this.hasweapon_complain_spam);
METHOD(Client, m_unwind, bool(Client this));
{
float f = 0;
- if (time < this.hasweapon_complain_spam)
+ if (time < CS(this).hasweapon_complain_spam)
complain = 0;
// ignore hook button when using other offhand equipment
complain = 0;
if (complain)
- this.hasweapon_complain_spam = time + 0.2;
+ CS(this).hasweapon_complain_spam = time + 0.2;
if (wpn == WEP_Null)
{