void Cmd_HUD_Help(float argc)
{
- print("You can modify the scoreboard using the ^2scoreboard_columns_set command.\n");
- print("^3|---------------------------------------------------------------|\n");
- print("Usage:\n");
- print("^2scoreboard_columns_set default\n");
- print("^2scoreboard_columns_set ^7filed1 field2 ...\n");
- print("The following field names are recognized (case insensitive):\n");
- print("You can use a ^3|^7 to start the right-aligned fields.\n\n");
-
- print("^3name^7 or ^3nick^7 Name of a player\n");
- print("^3ping^7 Ping time\n");
- print("^3pl^7 Packet loss\n");
- print("^3kills^7 Number of kills\n");
- print("^3deaths^7 Number of deaths\n");
- print("^3suicides^7 Number of suicides\n");
- print("^3frags^7 kills - suicides\n");
- print("^3kd^7 The kill-death ratio\n");
- print("^3caps^7 How often a flag (CTF) or a key (KeyHunt) was captured\n");
- print("^3pickups^7 How often a flag (CTF) or a key (KeyHunt) was picked up\n");
- print("^3fckills^7 Number of flag carrier kills\n");
- print("^3returns^7 Number of flag returns\n");
- print("^3drops^7 Number of flag drops\n");
- print("^3lives^7 Number of lives (LMS)\n");
- print("^3rank^7 Player rank\n");
- print("^3pushes^7 Number of players pushed into void\n");
- print("^3destroyed^7 Number of keys destroyed by pushing them into void\n");
- print("^3kckills^7 Number of keys carrier kills\n");
- print("^3losses^7 Number of times a key was lost\n");
- print("^3laps^7 Number of laps finished (race/cts)\n");
- print("^3time^7 Total time raced (race/cts)\n");
- print("^3fastest^7 Time of fastest lap (race/cts)\n");
- print("^3ticks^7 Number of ticks (DOM)\n");
- print("^3takes^7 Number of domination points taken (DOM)\n");
- print("^3score^7 Total score\n\n");
-
- print("Before a field you can put a + or - sign, then a comma separated list\n");
- print("of game types, then a slash, to make the field show up only in these\n");
- print("or in all but these game types. You can also specify 'all' as a\n");
- print("field to show all fields available for the current game mode.\n\n");
-
- print("The special game type names 'teams' and 'noteams' can be used to\n");
- print("include/exclude ALL teams/noteams game modes.\n\n");
-
- print("Example: scoreboard_columns_set name ping pl | +ctf/field3 -dm/field4\n");
- print("will display name, ping and pl aligned to the left, and the fields\n");
- print("right of the vertical bar aligned to the right.\n");
- print("'field3' will only be shown in CTF, and 'field4' will be shown in all\n");
- print("other gamemodes except DM.\n");
+ print(_("You can modify the scoreboard using the ^2scoreboard_columns_set command.\n"));
+ print(_("^3|---------------------------------------------------------------|\n"));
+ print(_("Usage:\n"));
+ print(_("^2scoreboard_columns_set default\n"));
+ print(_("^2scoreboard_columns_set ^7filed1 field2 ...\n"));
+ print(_("The following field names are recognized (case insensitive):\n"));
+ print(_("You can use a ^3|^7 to start the right-aligned fields.\n\n"));
+
+ print(_("^3name^7 or ^3nick^7 Name of a player\n"));
+ print(_("^3ping^7 Ping time\n"));
+ print(_("^3pl^7 Packet loss\n"));
+ print(_("^3kills^7 Number of kills\n"));
+ print(_("^3deaths^7 Number of deaths\n"));
+ print(_("^3suicides^7 Number of suicides\n"));
+ print(_("^3frags^7 kills - suicides\n"));
+ print(_("^3kd^7 The kill-death ratio\n"));
+ print(_("^3caps^7 How often a flag (CTF) or a key (KeyHunt) was captured\n"));
+ print(_("^3pickups^7 How often a flag (CTF) or a key (KeyHunt) was picked up\n"));
+ print(_("^3fckills^7 Number of flag carrier kills\n"));
+ print(_("^3returns^7 Number of flag returns\n"));
+ print(_("^3drops^7 Number of flag drops\n"));
+ print(_("^3lives^7 Number of lives (LMS)\n"));
+ print(_("^3rank^7 Player rank\n"));
+ print(_("^3pushes^7 Number of players pushed into void\n"));
+ print(_("^3destroyed^7 Number of keys destroyed by pushing them into void\n"));
+ print(_("^3kckills^7 Number of keys carrier kills\n"));
+ print(_("^3losses^7 Number of times a key was lost\n"));
+ print(_("^3laps^7 Number of laps finished (race/cts)\n"));
+ print(_("^3time^7 Total time raced (race/cts)\n"));
+ print(_("^3fastest^7 Time of fastest lap (race/cts)\n"));
+ print(_("^3ticks^7 Number of ticks (DOM)\n"));
+ print(_("^3takes^7 Number of domination points taken (DOM)\n"));
+ print(_("^3score^7 Total score\n\n"));
+
+ print(_("Before a field you can put a + or - sign, then a comma separated list\n"
+ "of game types, then a slash, to make the field show up only in these\n"
+ "or in all but these game types. You can also specify 'all' as a\n"
+ "field to show all fields available for the current game mode.\n\n"));
+
+ print(_("The special game type names 'teams' and 'noteams' can be used to\n"
+ "include/exclude ALL teams/noteams game modes.\n\n"));
+
+ print(_("Example: scoreboard_columns_set name ping pl | +ctf/field3 -dm/field4\n"));
+ print(_("will display name, ping and pl aligned to the left, and the fields\n"
+ "right of the vertical bar aligned to the right.\n"));
+ print(_("'field3' will only be shown in CTF, and 'field4' will be shown in all\n"
+ "other gamemodes except DM.\n"));
}
string HUD_DefaultColumnLayout()
else
{
if not(nocomplain)
- print(strcat("^1Error:^7 Unknown score field: '", str, "'\n"));
+ print(sprintf("^1Error:^7 Unknown score field: '%s'\n", str));
continue;
}
:found
hud_title[0] = strzone("name");
hud_field[0] = SP_NAME;
++hud_num_fields;
- print("fixed missing field 'name'\n");
+ print(sprintf(_("fixed missing field '%s'\n"), "name"));
if(!have_separator)
{
hud_field[1] = SP_SEPARATOR;
hud_size[1] = stringwidth("|", FALSE, hud_fontsize);
++hud_num_fields;
- print("fixed missing field '|'\n");
+ print(sprintf(_("fixed missing field '%s'\n"), "|"));
}
}
else if(!have_separator)
hud_size[hud_num_fields] = stringwidth("|", FALSE, hud_fontsize);
hud_field[hud_num_fields] = SP_SEPARATOR;
++hud_num_fields;
- print("fixed missing field '|'\n");
+ print(sprintf(_("fixed missing field '%s'\n"), "|"));
}
if(!have_secondary)
{
hud_size[hud_num_fields] = stringwidth(hud_title[hud_num_fields], FALSE, hud_fontsize);
hud_field[hud_num_fields] = ps_secondary;
++hud_num_fields;
- print("fixed missing field '", scores_label[ps_secondary], "'\n");
+ print(sprintf(_("fixed missing field '%s'\n"), scores_label[ps_secondary]));
}
if(!have_primary)
{
hud_size[hud_num_fields] = stringwidth(hud_title[hud_num_fields], FALSE, hud_fontsize);
hud_field[hud_num_fields] = ps_primary;
++hud_num_fields;
- print("fixed missing field '", scores_label[ps_primary], "'\n");
+ print(sprintf(_("fixed missing field '%s'\n"), scores_label[ps_primary]));
}
}
{
case SP_PING:
if not(pl.gotscores)
- return "\x8D\x8D\x8D"; // >>> sign
+ return "\xEE\x82\x8D\xEE\x82\x8D\xEE\x82\x8D"; // >>> sign
//str = getplayerkey(pl.sv_entnum, "ping");
f = pl.ping;
if(f == 0)
- return "N/A";
+ return _("N/A");
tmp = max(0, min(220, f-80)) / 220;
hud_field_rgb = '1 1 1' - '0 1 1'*tmp;
return ftos(f);
case SP_PL:
if not(pl.gotscores)
- return "N/A";
+ return _("N/A");
f = pl.ping_packetloss;
tmp = pl.ping_movementloss;
if(f == 0 && tmp == 0)
if(denom == 0) {
hud_field_rgb = '0 1 0';
- str = ftos(num);
+ str = sprintf("%d", num);
} else if(num <= 0) {
hud_field_rgb = '1 0 0';
- str = ftos(num/denom);
+ str = sprintf("%.1f", num/denom);
} else
- str = ftos(num/denom);
-
- tmp = strstrofs(str, ".", 0);
- if(tmp > 0)
- str = substring(str, 0, tmp+2);
+ str = sprintf("%.1f", num/denom);
return str;
default:
float weapon_height = height * 2/3;
float weapon_width = sbwidth / weapon_cnt;
- drawstring(pos, strcat("Accuracy stats (average ", ftos(average_accuracy), "%)"), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring(pos, sprintf(_("Accuracy stats (average %d%%)"), average_accuracy), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
pos_y += 1.25 * hud_fontsize_y;
vector tmp;
tmp_x = sbwidth;
average_accuracy += weapon_stats; // store sum of all accuracies in average_accuracy
string s;
- s = sprintf("%d%%", weapon_stats*100);
+ s = sprintf(_("%d%%"), weapon_stats*100);
float padding;
padding = (weapon_width - stringwidth(s, FALSE, '1 0 0' * fontsize)) / 2; // center the accuracy value
hl_rgb_z = autocvar_scoreboard_color_bg_b + 0.5;
pos_y += hud_fontsize_y;
- drawstring(pos, strcat("Rankings"), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring(pos, _("Rankings"), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
pos_y += hud_fontsize_y;
vector tmp;
tmp_x = sbwidth;
pos_z = 0;
// Heading
- drawstring(pos, "Scoreboard", '24 24 0', '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring(pos, _("Scoreboard"), '24 24 0', '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- centerprint_start_x = vid_conwidth - 0.5 * (pos_x + stringwidth("Scoreboard", FALSE, '24 24 0'));
+ centerprint_start_x = vid_conwidth - 0.5 * (pos_x + stringwidth(_("Scoreboard"), FALSE, '24 24 0'));
centerprint_start_y = pos_y;
pos_y += 24;
}
}
+// FIXME i18n until here
if(gametype == GAME_CTS || gametype == GAME_RACE) {
if(race_speedaward) {
drawcolorcodedstring(pos, strcat("Speed award: ", ftos(race_speedaward), " ^7(", race_speedaward_holder, "^7)"), hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);