V: format version (always a fixed number) - this MUST be the first line!
#: comment (MUST be ignored by any parser)
R: release information on the server
- T: time at which the game ended
G: game type
O: mod name (icon request) as in server browser
M: map name
switch(status)
{
case URL_READY_CANWRITE:
- url_fputs(fh, "V 7\n");
+ url_fputs(fh, "V 8\n");
#ifdef WATERMARK
url_fputs(fh, sprintf("R %s\n", WATERMARK));
#endif
- url_fputs(fh, sprintf("T %s.%06d\n", strftime(FALSE, "%s"), floor(random() * 1000000)));
url_fputs(fh, sprintf("G %s\n", GetGametype()));
url_fputs(fh, sprintf("O %s\n", modname));
url_fputs(fh, sprintf("M %s\n", GetMapname()));
#ifdef WATERMARK
url_fputs(fh, sprintf("R %s\n", WATERMARK));
#endif
- url_fputs(fh, sprintf("T %s.%06d\n", strftime(FALSE, "%s"), floor(random() * 1000000)));
#ifdef MENUQC
url_fputs(fh, sprintf("l %s\n", cvar_string("_menu_prvm_language"))); // language
url_fputs(fh, sprintf("c %s\n", cvar_string("_menu_prvm_country"))); // country