return w;
}
+bool waypoint_islinked(entity from, entity to)
+{
+ if (from.wp00 == to) return true;if (from.wp01 == to) return true;if (from.wp02 == to) return true;if (from.wp03 == to) return true;
+ if (from.wp04 == to) return true;if (from.wp05 == to) return true;if (from.wp06 == to) return true;if (from.wp07 == to) return true;
+ if (from.wp08 == to) return true;if (from.wp09 == to) return true;if (from.wp10 == to) return true;if (from.wp11 == to) return true;
+ if (from.wp12 == to) return true;if (from.wp13 == to) return true;if (from.wp14 == to) return true;if (from.wp15 == to) return true;
+ if (from.wp16 == to) return true;if (from.wp17 == to) return true;if (from.wp18 == to) return true;if (from.wp19 == to) return true;
+ if (from.wp20 == to) return true;if (from.wp21 == to) return true;if (from.wp22 == to) return true;if (from.wp23 == to) return true;
+ if (from.wp24 == to) return true;if (from.wp25 == to) return true;if (from.wp26 == to) return true;if (from.wp27 == to) return true;
+ if (from.wp28 == to) return true;if (from.wp29 == to) return true;if (from.wp30 == to) return true;if (from.wp31 == to) return true;
+ return false;
+}
+
// add a new link to the spawnfunc_waypoint, replacing the furthest link it already has
void waypoint_addlink(entity from, entity to)
{
if (from.wpflags & WAYPOINTFLAG_NORELINK)
return;
- if (from.wp00 == to) return;if (from.wp01 == to) return;if (from.wp02 == to) return;if (from.wp03 == to) return;
- if (from.wp04 == to) return;if (from.wp05 == to) return;if (from.wp06 == to) return;if (from.wp07 == to) return;
- if (from.wp08 == to) return;if (from.wp09 == to) return;if (from.wp10 == to) return;if (from.wp11 == to) return;
- if (from.wp12 == to) return;if (from.wp13 == to) return;if (from.wp14 == to) return;if (from.wp15 == to) return;
- if (from.wp16 == to) return;if (from.wp17 == to) return;if (from.wp18 == to) return;if (from.wp19 == to) return;
- if (from.wp20 == to) return;if (from.wp21 == to) return;if (from.wp22 == to) return;if (from.wp23 == to) return;
- if (from.wp24 == to) return;if (from.wp25 == to) return;if (from.wp26 == to) return;if (from.wp27 == to) return;
- if (from.wp28 == to) return;if (from.wp29 == to) return;if (from.wp30 == to) return;if (from.wp31 == to) return;
+ if (waypoint_islinked(from, to))
+ return;
if (to.wpisbox || from.wpisbox)
{
void waypoint_clearlinks(entity wp)
{
// clear links to other waypoints
- float f;
- f = 10000000;
+ float f = 10000000;
wp.wp00 = wp.wp01 = wp.wp02 = wp.wp03 = wp.wp04 = wp.wp05 = wp.wp06 = wp.wp07 = NULL;
wp.wp08 = wp.wp09 = wp.wp10 = wp.wp11 = wp.wp12 = wp.wp13 = wp.wp14 = wp.wp15 = NULL;
wp.wp16 = wp.wp17 = wp.wp18 = wp.wp19 = wp.wp20 = wp.wp21 = wp.wp22 = wp.wp23 = NULL;
//waypoint_schedulerelink(this);
}
-// remove a spawnfunc_waypoint, and schedule all neighbors to relink
-void waypoint_remove(entity e)
+void waypoint_remove(entity wp)
{
- // tell all linked waypoints that they need to relink
- waypoint_schedulerelink(e.wp00);
- waypoint_schedulerelink(e.wp01);
- waypoint_schedulerelink(e.wp02);
- waypoint_schedulerelink(e.wp03);
- waypoint_schedulerelink(e.wp04);
- waypoint_schedulerelink(e.wp05);
- waypoint_schedulerelink(e.wp06);
- waypoint_schedulerelink(e.wp07);
- waypoint_schedulerelink(e.wp08);
- waypoint_schedulerelink(e.wp09);
- waypoint_schedulerelink(e.wp10);
- waypoint_schedulerelink(e.wp11);
- waypoint_schedulerelink(e.wp12);
- waypoint_schedulerelink(e.wp13);
- waypoint_schedulerelink(e.wp14);
- waypoint_schedulerelink(e.wp15);
- waypoint_schedulerelink(e.wp16);
- waypoint_schedulerelink(e.wp17);
- waypoint_schedulerelink(e.wp18);
- waypoint_schedulerelink(e.wp19);
- waypoint_schedulerelink(e.wp20);
- waypoint_schedulerelink(e.wp21);
- waypoint_schedulerelink(e.wp22);
- waypoint_schedulerelink(e.wp23);
- waypoint_schedulerelink(e.wp24);
- waypoint_schedulerelink(e.wp25);
- waypoint_schedulerelink(e.wp26);
- waypoint_schedulerelink(e.wp27);
- waypoint_schedulerelink(e.wp28);
- waypoint_schedulerelink(e.wp29);
- waypoint_schedulerelink(e.wp30);
- waypoint_schedulerelink(e.wp31);
- // and now remove the spawnfunc_waypoint
- delete(e);
+ // tell all waypoints linked to wp that they need to relink
+ IL_EACH(g_waypoints, it != wp,
+ {
+ if (waypoint_islinked(it, wp))
+ waypoint_schedulerelink(it);
+ });
+ delete(wp);
}
-// empties the map of waypoints
void waypoint_removeall()
{
IL_EACH(g_waypoints, true,
}
// tell all waypoints to relink
-// (is this useful at all?)
+// actually this is useful only to update relink_* stats
void waypoint_schedulerelinkall()
{
relink_total = relink_walkculled = relink_pvsculled = relink_lengthculled = 0;