]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
StartFrame: minor cleanup
authorTimePath <andrew.hardaker1995@gmail.com>
Sun, 25 Oct 2015 10:52:31 +0000 (21:52 +1100)
committerTimePath <andrew.hardaker1995@gmail.com>
Sun, 25 Oct 2015 10:52:31 +0000 (21:52 +1100)
qcsrc/common/weapons/weapon/porto.qc
qcsrc/server/defs.qh
qcsrc/server/sv_main.qc

index b17476632b9681f5c0cc0bc6ed229d4d3a60bbd0..790ab53caff9d5fddabf450efb60d017d2bc9d43 100644 (file)
@@ -37,6 +37,7 @@ PORTO_SETTINGS(WEP_ADD_CVAR, WEP_ADD_PROP)
 .vector porto_v_angle; // holds "held" view angles
 .float porto_v_angle_held;
 .vector right_vector;
+.float porto_forbidden;
 #endif
 #endif
 #ifdef IMPLEMENTATION
@@ -45,6 +46,13 @@ PORTO_SETTINGS(WEP_ADD_CVAR, WEP_ADD_PROP)
 
 spawnfunc(weapon_porto) { weapon_defaultspawnfunc(WEP_PORTO.m_id); }
 
+REGISTER_MUTATOR(porto_ticker, true);
+MUTATOR_HOOKFUNCTION(porto_ticker, SV_StartFrame) {
+       entity e;
+       FOR_EACH_PLAYER(e)
+               e.porto_forbidden = max(0, e.porto_forbidden - 1);
+}
+
 void W_Porto_Success(void)
 {SELFPARAM();
        if(self.realowner == world)
index 4a7edc2b94a782fb900fa7554760c522b171d8ed..5e86dea0f7378d19028c793135c110a07b733a81 100644 (file)
@@ -388,8 +388,6 @@ string clientstuff;
 .float phase;
 .int pressedkeys;
 
-.float porto_forbidden;
-
 .string fog;
 
 string cvar_changes;
index 5fc3f771aa87aeb449074d16c4e4edba96d9078f..1ffcb60c58980fe86599dab4000ccb77d745f83e 100644 (file)
@@ -184,8 +184,9 @@ float game_delay;
 float game_delay_last;
 
 float RedirectionThink();
-void StartFrame (void)
-{SELFPARAM();
+void StartFrame()
+{
+       SELFPARAM();
        execute_next_frame();
 
        remove = remove_unsafely; // not during spawning!
@@ -196,12 +197,11 @@ void StartFrame (void)
 #ifdef PROFILING
        if(time > client_cefc_accumulatortime + 1)
        {
-               float t, pp, c_seeing, c_seen;
-               entity cl;
-               t = client_cefc_accumulator / (time - client_cefc_accumulatortime);
+               float t = client_cefc_accumulator / (time - client_cefc_accumulatortime);
                LOG_INFO("CEFC time: ", ftos(t * 1000), "ms; ");
-               c_seeing = 0;
-               c_seen = 0;
+               int c_seeing = 0;
+               int c_seen = 0;
+               entity cl;
                FOR_EACH_CLIENT(cl)
                {
                        if(IS_REAL_CLIENT(cl))
@@ -238,17 +238,15 @@ void StartFrame (void)
        skill = autocvar_skill;
 
        // detect when the pre-game countdown (if any) has ended and the game has started
-       game_delay = (time < game_starttime) ? true : false;
+       game_delay = (time < game_starttime);
 
-       if(game_delay_last == true)
-       if(game_delay == false)
-       if(autocvar_sv_eventlog)
+       if(autocvar_sv_eventlog && game_delay_last && !game_delay)
                GameLogEcho(":startdelay_ended");
 
        game_delay_last = game_delay;
 
-       CreatureFrame ();
-       CheckRules_World ();
+       CreatureFrame();
+       CheckRules_World();
 
        // if in warmup stage and limit for warmup is hit start match
        if(warmup_stage)
@@ -261,13 +259,7 @@ void StartFrame (void)
        }
 
        bot_serverframe();
-
-       entity e;
-       FOR_EACH_PLAYER(e)
-               e.porto_forbidden = max(0, e.porto_forbidden - 1);
-
        anticheat_startframe();
-
        MUTATOR_CALLHOOK(SV_StartFrame);
 }