alias cl_hook_gamestart_ka
alias cl_hook_gamestart_ft
alias cl_hook_gamestart_inv
+alias cl_hook_gamestart_sp
alias cl_hook_gameend "rpn /cl_matchcount dup load 1 + =" // increase match count every time a game ends
alias cl_hook_shutdown
alias cl_hook_activeweapon
alias sv_hook_gamestart_ka
alias sv_hook_gamestart_ft
alias sv_hook_gamestart_inv
+alias sv_hook_gamestart_sp
alias sv_hook_gamerestart
alias sv_hook_gameend
alias sv_vote_gametype_hook_nb
alias sv_vote_gametype_hook_ons
alias sv_vote_gametype_hook_rc
+alias sv_vote_gametype_hook_sp
alias sv_vote_gametype_hook_tdm
// Preset to allow duel to be used for the gametype voting screen
set g_inv_respawn_delay_max 0
set g_inv_respawn_waves 0
set g_inv_weapon_stay 0
+set g_sp_respawn_delay_small 0
+set g_sp_respawn_delay_small_count 0
+set g_sp_respawn_delay_large 0
+set g_sp_respawn_delay_large_count 0
+set g_sp_respawn_delay_max 0
+set g_sp_respawn_waves 0
+set g_sp_weapon_stay 0
// =========