Features:\r
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- There is no longer a player swallow limit. Players now have a stomach capacity (for predators) and a mass (for prey), both based on player scale. As long as your mass is not exceeded, you can keep swallowing players. This affects your weight and overall player capacity based on player size as well. eg: You might be able to eat only one large player, while you could eat three tiny players or two normal sized players. Stomach size will also reflect your capacity, not the player count, being bigger or smaller based on the prey inside and their sizes compared to yours. By default, a macro player can swallow up to 15 mircos, and a micro up to 1 macro.\r
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+- Firing button functionality has been reworked. Both grabber primary and alternate modes are now on the attack1 button, the bolt attack automatically replacing the hook if looking at a surface in its range (crosshair changes to indicate that). The secondary fire button is used to swallow prey instead. This will take some getting used to, but I find it better to keep the swallowing on its own button from grabber fire. You can still hook to a player while swallowing them like before, by holding both firing buttons down. Stomach kicking stays on the same button.\r