counter = counter + 1;
}
- self.crylink_lastgroup = proj;
- W_Crylink_CheckLinks(proj);
+ if(autocvar_g_balance_crylink_primary_joinspread != 0 || autocvar_g_balance_crylink_primary_jointime != 0)
+ {
+ self.crylink_lastgroup = proj;
+ W_Crylink_CheckLinks(proj);
+ self.crylink_waitrelease = 1;
+ }
}
void W_Crylink_Attack2 (void)
counter = counter + 1;
}
- self.crylink_lastgroup = proj;
+ if(autocvar_g_balance_crylink_secondary_joinspread != 0 || autocvar_g_balance_crylink_secondary_jointime != 0)
+ {
+ self.crylink_lastgroup = proj;
+ W_Crylink_CheckLinks(proj);
+ self.crylink_waitrelease = 2;
+ }
}
void spawnfunc_weapon_crylink (void)
{
W_Crylink_Attack();
weapon_thinkf(WFRAME_FIRE1, autocvar_g_balance_crylink_primary_animtime, w_ready);
- if(autocvar_g_balance_crylink_primary_joinspread != 0 || autocvar_g_balance_crylink_primary_jointime != 0)
- self.crylink_waitrelease = 1;
}
}
{
W_Crylink_Attack2();
weapon_thinkf(WFRAME_FIRE2, autocvar_g_balance_crylink_secondary_animtime, w_ready);
- if(autocvar_g_balance_crylink_secondary_joinspread != 0 || autocvar_g_balance_crylink_secondary_jointime != 0)
- self.crylink_waitrelease = 2;
}
}