set g_balance_blaster_weaponthrowable 0
// }}}
// {{{ #2: Shotgun
-set g_balance_shotgun_primary_ammo 3
-set g_balance_shotgun_primary_animtime 0.65
-set g_balance_shotgun_primary_bullets 10
-set g_balance_shotgun_primary_damage 17
-set g_balance_shotgun_primary_force 80
+set g_balance_shotgun_primary_ammo 1
+set g_balance_shotgun_primary_animtime 0.2
+set g_balance_shotgun_primary_bullets 12
+set g_balance_shotgun_primary_damage 4
+set g_balance_shotgun_primary_force 15
set g_balance_shotgun_primary_refire 0.75
set g_balance_shotgun_primary_solidpenetration 3.8
-set g_balance_shotgun_primary_spread 0.07
-set g_balance_shotgun_reload_ammo 24
+set g_balance_shotgun_primary_spread 0.12
+set g_balance_shotgun_reload_ammo 0
set g_balance_shotgun_reload_time 2
set g_balance_shotgun_secondary 1
set g_balance_shotgun_secondary_animtime 1.15
set g_balance_machinegun_first 1
set g_balance_machinegun_first_ammo 1
set g_balance_machinegun_first_damage 14
-set g_balance_machinegun_first_force 5
+set g_balance_machinegun_first_force 3
set g_balance_machinegun_first_refire 0.125
set g_balance_machinegun_first_spread 0.03
set g_balance_machinegun_mode 1
-set g_balance_machinegun_reload_ammo 30
-set g_balance_machinegun_reload_time 1.5
-set g_balance_machinegun_solidpenetration 63
+set g_balance_machinegun_reload_ammo 60
+set g_balance_machinegun_reload_time 2
+set g_balance_machinegun_solidpenetration 13.1
set g_balance_machinegun_spread_add 0.012
set g_balance_machinegun_spread_max 0.05
-set g_balance_machinegun_spread_min 0
+set g_balance_machinegun_spread_min 0.02
set g_balance_machinegun_sustained_ammo 1
-set g_balance_machinegun_sustained_damage 25
-set g_balance_machinegun_sustained_force 5
+set g_balance_machinegun_sustained_damage 10
+set g_balance_machinegun_sustained_force 3
set g_balance_machinegun_sustained_refire 0.1
-set g_balance_machinegun_sustained_spread 0.01
+set g_balance_machinegun_sustained_spread 0.03
set g_balance_machinegun_switchdelay_drop 0.2
set g_balance_machinegun_switchdelay_raise 0.2
set g_balance_machinegun_weaponreplace ""
set g_balance_crylink_weaponthrowable 1
// }}}
// {{{ #8: Vortex
-set g_balance_vortex_charge 0
+set g_balance_vortex_charge 1
set g_balance_vortex_charge_animlimit 0.5
set g_balance_vortex_charge_limit 1
set g_balance_vortex_charge_maxspeed 800
set g_balance_vortex_charge_shot_multiplier 0
set g_balance_vortex_charge_start 0.5
set g_balance_vortex_charge_velocity_rate 0
-set g_balance_vortex_primary_ammo 10
-set g_balance_vortex_primary_animtime 0.65
-set g_balance_vortex_primary_damage 100
+set g_balance_vortex_primary_ammo 6
+set g_balance_vortex_primary_animtime 0.4
+set g_balance_vortex_primary_damage 80
set g_balance_vortex_primary_damagefalloff_forcehalflife 0
set g_balance_vortex_primary_damagefalloff_halflife 0
set g_balance_vortex_primary_damagefalloff_maxdist 0
set g_balance_vortex_primary_damagefalloff_mindist 0
-set g_balance_vortex_primary_force 500
-set g_balance_vortex_primary_refire 1
-set g_balance_vortex_reload_ammo 50
+set g_balance_vortex_primary_force 400
+set g_balance_vortex_primary_refire 1.5
+set g_balance_vortex_reload_ammo 0
set g_balance_vortex_reload_time 2
-set g_balance_vortex_secondary 1
+set g_balance_vortex_secondary 0
set g_balance_vortex_secondary_ammo 2
set g_balance_vortex_secondary_animtime 0
set g_balance_vortex_secondary_chargepool 0