float CVAR_TYPEFLAG_ENGINE = 8;
float CVAR_TYPEFLAG_HASDESCRIPTION = 16;
float CVAR_TYPEFLAG_READONLY = 32;
+
+void (entity e, float chan, string samp, float vol, float atten, float pitchshift, float flags) sound7 = #8;
{
string fn;
string s, t;
- float fh, fh2;
+ float fh;
float r, f, n, i, p;
string acl;
{
entity e;
string panelname = "physics";
- float i;
me.TR(me);
me.TD(me, 1, 4, e = makeXonoticTextSlider("hud_panel_physics"));
void XonoticServerCreateTab_fill(entity me)
{
entity e, e0;
- float n;
me.TR(me);
me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Game type:")));
entno = num_for_edict(e);
- if (entno >= 8192 || chan > 7)
+ if (entno >= 8192 || chan < 0 || chan > 7)
{
float idx, sflags;
idx = precache_sound_index("misc/null.wav");