// {{{ shotgun
set g_balance_shotgun_primary_bullets 5
set g_balance_shotgun_primary_damage 12
-set g_balance_shotgun_primary_force 60
+set g_balance_shotgun_primary_force 40
set g_balance_shotgun_primary_spread 0.08
set g_balance_shotgun_primary_refire 0.5
set g_balance_shotgun_primary_animtime 0.2
// {{{ uzi
set g_balance_uzi_first 1
set g_balance_uzi_first_damage 26
-set g_balance_uzi_first_force 50
+set g_balance_uzi_first_force -30
set g_balance_uzi_first_spread 0.01
set g_balance_uzi_first_refire 0.2
set g_balance_uzi_first_ammo 1
-set g_balance_uzi_sustained_damage 15
+set g_balance_uzi_sustained_damage 17
set g_balance_uzi_sustained_force 27
set g_balance_uzi_sustained_spread 0.05
set g_balance_uzi_sustained_refire 0.1
set g_balance_grenadelauncher_primary_sticky 0
set g_balance_grenadelauncher_primary_damage 65
set g_balance_grenadelauncher_primary_edgedamage 35
-set g_balance_grenadelauncher_primary_force 400
+set g_balance_grenadelauncher_primary_force 310
set g_balance_grenadelauncher_primary_radius 140
set g_balance_grenadelauncher_primary_speed 2000
set g_balance_grenadelauncher_primary_speed_up 200
set g_balance_grenadelauncher_secondary_sticky 0
set g_balance_grenadelauncher_secondary_damage 65
set g_balance_grenadelauncher_secondary_edgedamage 35
-set g_balance_grenadelauncher_secondary_force 400
+set g_balance_grenadelauncher_secondary_force 320
set g_balance_grenadelauncher_secondary_radius 140
set g_balance_grenadelauncher_secondary_speed 1400
set g_balance_grenadelauncher_secondary_speed_up 200
// }}}
// {{{ electro
set g_balance_electro_lightning 0
-set g_balance_electro_primary_damage 80
-set g_balance_electro_primary_edgedamage 0
-set g_balance_electro_primary_force 550
+set g_balance_electro_primary_damage 55
+set g_balance_electro_primary_edgedamage 5
+set g_balance_electro_primary_force 267
set g_balance_electro_primary_force_up 125
set g_balance_electro_primary_radius 150
set g_balance_electro_primary_comboradius 75
set g_balance_electro_primary_speed 2000
set g_balance_electro_primary_spread 0
set g_balance_electro_primary_lifetime 30
-set g_balance_electro_primary_refire 0.6
-set g_balance_electro_primary_animtime 0.74
+set g_balance_electro_primary_refire 0.78
+set g_balance_electro_primary_animtime 0.4
set g_balance_electro_primary_ammo 2
set g_balance_electro_primary_range 800
-set g_balance_electro_primary_falloff_mindist 255 // 0.3 * radius
+set g_balance_electro_primary_falloff_mindist 255
set g_balance_electro_primary_falloff_maxdist 850
-set g_balance_electro_primary_falloff_halflifedist 425
+set g_balance_electro_primary_falloff_halflifedist 0
set g_balance_electro_secondary_damage 60
set g_balance_electro_secondary_edgedamage 0
set g_balance_electro_secondary_force 200
set g_balance_electro_combo_speed 400
// }}}
// {{{ crylink
-set g_balance_crylink_primary_damage 16
+set g_balance_crylink_primary_damage 23
set g_balance_crylink_primary_edgedamage 0
set g_balance_crylink_primary_force -55
set g_balance_crylink_primary_radius 80
set g_balance_crylink_primary_bounces 2
set g_balance_crylink_primary_refire 0.4
set g_balance_crylink_primary_animtime 0.30008
-set g_balance_crylink_primary_ammo 1
+set g_balance_crylink_primary_ammo 3
set g_balance_crylink_primary_bouncedamagefactor 0.2
set g_balance_crylink_primary_middle_lifetime 5 // range: 10000 full, fades to 20000
set g_balance_crylink_primary_other_fadetime 0.25
set g_balance_crylink_secondary 1
-set g_balance_crylink_secondary_damage 12
+set g_balance_crylink_secondary_damage 19
set g_balance_crylink_secondary_edgedamage 0
set g_balance_crylink_secondary_force -55
set g_balance_crylink_secondary_radius 3
set g_balance_crylink_secondary_bounces 0
set g_balance_crylink_secondary_refire 0.5
set g_balance_crylink_secondary_animtime 0.3
-set g_balance_crylink_secondary_ammo 2
+set g_balance_crylink_secondary_ammo 3
set g_balance_crylink_secondary_bouncedamagefactor 0.5
set g_balance_crylink_secondary_middle_lifetime 5 // range: 10000 full, fades to 10000
set g_balance_crylink_secondary_line_fadetime 2
// }}}
// {{{ nex
-set g_balance_nex_primary_ammo 7
+set g_balance_nex_primary_ammo 13
set g_balance_nex_primary_animtime 0.3
-set g_balance_nex_primary_damage 140
+set g_balance_nex_primary_damage 78
set g_balance_nex_primary_force 600
-set g_balance_nex_primary_refire 1.5
+set g_balance_nex_primary_refire 1.505
set g_balance_nex_primary_damagefalloff_mindist 9999999
set g_balance_nex_primary_damagefalloff_maxdist 9999999
set g_balance_nex_primary_damagefalloff_halflife 9999999
// {{{ hagar
set g_balance_hagar_primary_damage 43
set g_balance_hagar_primary_edgedamage 15
-set g_balance_hagar_primary_force 100
+set g_balance_hagar_primary_force 94
set g_balance_hagar_primary_radius 70
set g_balance_hagar_primary_spread 0.010
set g_balance_hagar_primary_speed 3000
set g_balance_hagar_primary_lifetime 30
set g_balance_hagar_primary_refire 0.15
-set g_balance_hagar_primary_ammo 1
+set g_balance_hagar_primary_ammo 2
set g_balance_hagar_secondary 1
set g_balance_hagar_secondary_damage 43
set g_balance_hagar_secondary_edgedamage 15
set g_balance_hagar_secondary_lifetime_min 5
set g_balance_hagar_secondary_lifetime_rand 0
set g_balance_hagar_secondary_refire 0.15
-set g_balance_hagar_secondary_ammo 1
+set g_balance_hagar_secondary_ammo 2
// }}}
// {{{ rocketlauncher
-set g_balance_rocketlauncher_damage 130
-set g_balance_rocketlauncher_edgedamage 50
-set g_balance_rocketlauncher_force 597
+set g_balance_rocketlauncher_damage 65
+set g_balance_rocketlauncher_edgedamage 25
+set g_balance_rocketlauncher_force 360
set g_balance_rocketlauncher_radius 185
set g_balance_rocketlauncher_speed 900
set g_balance_rocketlauncher_speedaccel 0
set g_balance_rocketlauncher_lifetime 30
set g_balance_rocketlauncher_refire 1
set g_balance_rocketlauncher_animtime 0.3
-set g_balance_rocketlauncher_ammo 3
+set g_balance_rocketlauncher_ammo 7
set g_balance_rocketlauncher_health 40
set g_balance_rocketlauncher_damageforcescale 4
set g_balance_rocketlauncher_detonatedelay -1 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time
-set g_balance_rocketlauncher_guiderate 140 // max degrees per second
+set g_balance_rocketlauncher_guiderate 65 // max degrees per second
set g_balance_rocketlauncher_guideratedelay 0.01 // immediate
set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guiding (higher = less control, lower = erratic)
set g_balance_rocketlauncher_guidedelay 0.15 // delay before guiding kicks in
set g_balance_hlac_primary_spread_add 0.0045
set g_balance_hlac_primary_spread_crouchmod 0.25
-set g_balance_hlac_primary_damage 19
+set g_balance_hlac_primary_damage 17
set g_balance_hlac_primary_edgedamage 10
set g_balance_hlac_primary_force 45
set g_balance_hlac_primary_radius 70
set g_balance_hlac_primary_refire 0.1
set g_balance_hlac_primary_animtime 0.3
-set g_balance_hlac_primary_ammo 1
+set g_balance_hlac_primary_ammo 3
set g_balance_hlac_secondary 1
set g_balance_hlac_secondary_spread 0.15
set g_balance_hlac_secondary_refire 1
set g_balance_hlac_secondary_animtime 0.3
-set g_balance_hlac_secondary_ammo 10
+set g_balance_hlac_secondary_ammo 11
set g_balance_hlac_secondary_shots 6
// }}}
// {{{ campingrifle