--- /dev/null
+// This config file is for overkill weapons that were nerfed to have the same
+// stats as vanilla weapons, secondary attack uses stats of vanilla blaster.
+
+// {{{ Overkill Shotgun
+set g_balance_okshotgun_primary_ammo 1
+set g_balance_okshotgun_primary_animtime 0.2
+set g_balance_okshotgun_primary_bot_range 512
+set g_balance_okshotgun_primary_bullets 12
+set g_balance_okshotgun_primary_damage 4
+set g_balance_okshotgun_primary_force 15
+set g_balance_okshotgun_primary_refire 0.75
+set g_balance_okshotgun_primary_solidpenetration 3.8
+set g_balance_okshotgun_primary_spread 0.12
+set g_balance_okshotgun_reload_ammo 0
+set g_balance_okshotgun_reload_time 2
+set g_balance_okshotgun_secondary_ammo 0
+set g_balance_okshotgun_secondary_animtime 0.2
+set g_balance_okshotgun_secondary_damage 20
+set g_balance_okshotgun_secondary_delay 0
+set g_balance_okshotgun_secondary_edgedamage 10
+set g_balance_okshotgun_secondary_force 300
+set g_balance_okshotgun_secondary_lifetime 5
+set g_balance_okshotgun_secondary_radius 60
+set g_balance_okshotgun_secondary_refire 0.7
+set g_balance_okshotgun_secondary_shotangle 0
+set g_balance_okshotgun_secondary_speed 6000
+set g_balance_okshotgun_secondary_spread 0
+set g_balance_okshotgun_switchdelay_drop 0.2
+set g_balance_okshotgun_switchdelay_raise 0.2
+set g_balance_okshotgun_weaponreplace ""
+set g_balance_okshotgun_weaponstart 0
+set g_balance_okshotgun_weaponstartoverride -1
+set g_balance_okshotgun_weaponthrowable 1
+// }}}
+// {{{ Overkill Machine Gun
+set g_balance_okmachinegun_burst 3
+set g_balance_okmachinegun_burst_ammo 3
+set g_balance_okmachinegun_burst_animtime 0.3
+set g_balance_okmachinegun_burst_refire 0.06
+set g_balance_okmachinegun_burst_refire2 0.45
+set g_balance_okmachinegun_burst_speed 0
+set g_balance_okmachinegun_first 1
+set g_balance_okmachinegun_first_ammo 1
+set g_balance_okmachinegun_first_damage 14
+set g_balance_okmachinegun_first_force 3
+set g_balance_okmachinegun_first_refire 0.125
+set g_balance_okmachinegun_first_spread 0.03
+set g_balance_okmachinegun_mode 1
+set g_balance_okmachinegun_reload_ammo 60
+set g_balance_okmachinegun_reload_time 2
+set g_balance_okmachinegun_secondary_ammo 0
+set g_balance_okmachinegun_secondary_animtime 0.2
+set g_balance_okmachinegun_secondary_damage 20
+set g_balance_okmachinegun_secondary_delay 0
+set g_balance_okmachinegun_secondary_edgedamage 10
+set g_balance_okmachinegun_secondary_force 300
+set g_balance_okmachinegun_secondary_lifetime 5
+set g_balance_okmachinegun_secondary_radius 60
+set g_balance_okmachinegun_secondary_refire 0.7
+set g_balance_okmachinegun_secondary_shotangle 0
+set g_balance_okmachinegun_secondary_speed 6000
+set g_balance_okmachinegun_secondary_spread 0
+set g_balance_okmachinegun_solidpenetration 13.1
+set g_balance_okmachinegun_spread_add 0.012
+set g_balance_okmachinegun_spread_max 0.05
+set g_balance_okmachinegun_spread_min 0.02
+set g_balance_okmachinegun_sustained_ammo 1
+set g_balance_okmachinegun_sustained_damage 10
+set g_balance_okmachinegun_sustained_force 3
+set g_balance_okmachinegun_sustained_refire 0.1
+set g_balance_okmachinegun_sustained_spread 0.03
+set g_balance_okmachinegun_switchdelay_drop 0.2
+set g_balance_okmachinegun_switchdelay_raise 0.2
+set g_balance_okmachinegun_weaponreplace ""
+set g_balance_okmachinegun_weaponstart 0
+set g_balance_okmachinegun_weaponstartoverride -1
+set g_balance_okmachinegun_weaponthrowable 1
+// }}}
+// {{{ Overkill Vortex
+set g_balance_okvortex_charge 1
+set g_balance_okvortex_charge_animlimit 0.5
+set g_balance_okvortex_charge_limit 1
+set g_balance_okvortex_charge_maxspeed 800
+set g_balance_okvortex_charge_mindmg 40
+set g_balance_okvortex_charge_minspeed 400
+set g_balance_okvortex_charge_rate 0.6
+set g_balance_okvortex_charge_rot_pause 0
+set g_balance_okvortex_charge_rot_rate 0
+set g_balance_okvortex_charge_shot_multiplier 0
+set g_balance_okvortex_charge_start 0.5
+set g_balance_okvortex_charge_velocity_rate 0
+set g_balance_okvortex_primary_ammo 6
+set g_balance_okvortex_primary_animtime 0.4
+set g_balance_okvortex_primary_damage 80
+set g_balance_okvortex_primary_damagefalloff_forcehalflife 0
+set g_balance_okvortex_primary_damagefalloff_halflife 0
+set g_balance_okvortex_primary_damagefalloff_maxdist 0
+set g_balance_okvortex_primary_damagefalloff_mindist 0
+set g_balance_okvortex_primary_force 400
+set g_balance_okvortex_primary_refire 1.5
+set g_balance_okvortex_reload_ammo 0
+set g_balance_okvortex_reload_time 2
+set g_balance_okvortex_secondary 0
+set g_balance_okvortex_secondary_ammo 2
+set g_balance_okvortex_secondary_animtime 0
+set g_balance_okvortex_secondary_chargepool 0
+set g_balance_okvortex_secondary_chargepool_pause_regen 1
+set g_balance_okvortex_secondary_chargepool_regen 0.15
+set g_balance_okvortex_secondary_damage 0
+set g_balance_okvortex_secondary_damagefalloff_forcehalflife 0
+set g_balance_okvortex_secondary_damagefalloff_halflife 0
+set g_balance_okvortex_secondary_damagefalloff_maxdist 0
+set g_balance_okvortex_secondary_damagefalloff_mindist 0
+set g_balance_okvortex_secondary_force 0
+set g_balance_okvortex_secondary_refire 0
+set g_balance_okvortex_secondary_delay 0
+set g_balance_okvortex_secondary_edgedamage 10
+set g_balance_okvortex_secondary_lifetime 5
+set g_balance_okvortex_secondary_radius 60
+set g_balance_okvortex_secondary_shotangle 0
+set g_balance_okvortex_secondary_speed 6000
+set g_balance_okvortex_secondary_spread 0
+set g_balance_okvortex_switchdelay_drop 0.2
+set g_balance_okvortex_switchdelay_raise 0.2
+set g_balance_okvortex_weaponreplace ""
+set g_balance_okvortex_weaponstart 0
+set g_balance_okvortex_weaponstartoverride -1
+set g_balance_okvortex_weaponthrowable 1
+// }}}
set g_balance_rpc_weaponthrowable 0
// }}}
// {{{ Overkill Shotgun
-set g_balance_okshotgun_primary_ammo 1
-set g_balance_okshotgun_primary_animtime 0.2
+set g_balance_okshotgun_primary_ammo 6.25
+set g_balance_okshotgun_primary_animtime 0.65
set g_balance_okshotgun_primary_bot_range 512
-set g_balance_okshotgun_primary_bullets 12
-set g_balance_okshotgun_primary_damage 4
-set g_balance_okshotgun_primary_force 15
+set g_balance_okshotgun_primary_bullets 10
+set g_balance_okshotgun_primary_damage 17
+set g_balance_okshotgun_primary_force 80
set g_balance_okshotgun_primary_refire 0.75
set g_balance_okshotgun_primary_solidpenetration 3.8
-set g_balance_okshotgun_primary_spread 0.12
-set g_balance_okshotgun_reload_ammo 0
+set g_balance_okshotgun_primary_spread 0.07
+set g_balance_okshotgun_reload_ammo 50
set g_balance_okshotgun_reload_time 2
set g_balance_okshotgun_secondary_ammo 0
set g_balance_okshotgun_secondary_animtime 0.2
-set g_balance_okshotgun_secondary_damage 20
+set g_balance_okshotgun_secondary_damage 25
set g_balance_okshotgun_secondary_delay 0
-set g_balance_okshotgun_secondary_edgedamage 10
+set g_balance_okshotgun_secondary_edgedamage 12.5
set g_balance_okshotgun_secondary_force 300
set g_balance_okshotgun_secondary_lifetime 5
-set g_balance_okshotgun_secondary_radius 60
+set g_balance_okshotgun_secondary_radius 70
set g_balance_okshotgun_secondary_refire 0.7
set g_balance_okshotgun_secondary_shotangle 0
set g_balance_okshotgun_secondary_speed 6000
set g_balance_okmachinegun_first 1
set g_balance_okmachinegun_first_ammo 1
set g_balance_okmachinegun_first_damage 14
-set g_balance_okmachinegun_first_force 3
+set g_balance_okmachinegun_first_force 5
set g_balance_okmachinegun_first_refire 0.125
set g_balance_okmachinegun_first_spread 0.03
set g_balance_okmachinegun_mode 1
-set g_balance_okmachinegun_reload_ammo 60
-set g_balance_okmachinegun_reload_time 2
+set g_balance_okmachinegun_reload_ammo 30
+set g_balance_okmachinegun_reload_time 1.5
set g_balance_okmachinegun_secondary_ammo 0
set g_balance_okmachinegun_secondary_animtime 0.2
-set g_balance_okmachinegun_secondary_damage 20
+set g_balance_okmachinegun_secondary_damage 25
set g_balance_okmachinegun_secondary_delay 0
-set g_balance_okmachinegun_secondary_edgedamage 10
+set g_balance_okmachinegun_secondary_edgedamage 12.5
set g_balance_okmachinegun_secondary_force 300
set g_balance_okmachinegun_secondary_lifetime 5
-set g_balance_okmachinegun_secondary_radius 60
+set g_balance_okmachinegun_secondary_radius 70
set g_balance_okmachinegun_secondary_refire 0.7
set g_balance_okmachinegun_secondary_shotangle 0
set g_balance_okmachinegun_secondary_speed 6000
set g_balance_okmachinegun_solidpenetration 13.1
set g_balance_okmachinegun_spread_add 0.012
set g_balance_okmachinegun_spread_max 0.05
-set g_balance_okmachinegun_spread_min 0.02
+set g_balance_okmachinegun_spread_min 0
set g_balance_okmachinegun_sustained_ammo 1
-set g_balance_okmachinegun_sustained_damage 10
-set g_balance_okmachinegun_sustained_force 3
+set g_balance_okmachinegun_sustained_damage 25
+set g_balance_okmachinegun_sustained_force 5
set g_balance_okmachinegun_sustained_refire 0.1
-set g_balance_okmachinegun_sustained_spread 0.03
+set g_balance_okmachinegun_sustained_spread 0.01
set g_balance_okmachinegun_switchdelay_drop 0.2
set g_balance_okmachinegun_switchdelay_raise 0.2
set g_balance_okmachinegun_weaponreplace ""
set g_balance_okmachinegun_weaponthrowable 1
// }}}
// {{{ Overkill Vortex
-set g_balance_okvortex_charge 1
+set g_balance_okvortex_charge 0
set g_balance_okvortex_charge_animlimit 0.5
set g_balance_okvortex_charge_limit 1
set g_balance_okvortex_charge_maxspeed 800
set g_balance_okvortex_charge_shot_multiplier 0
set g_balance_okvortex_charge_start 0.5
set g_balance_okvortex_charge_velocity_rate 0
-set g_balance_okvortex_primary_ammo 6
-set g_balance_okvortex_primary_animtime 0.4
-set g_balance_okvortex_primary_damage 80
+set g_balance_okvortex_primary_ammo 10
+set g_balance_okvortex_primary_animtime 0.65
+set g_balance_okvortex_primary_damage 100
set g_balance_okvortex_primary_damagefalloff_forcehalflife 0
set g_balance_okvortex_primary_damagefalloff_halflife 0
set g_balance_okvortex_primary_damagefalloff_maxdist 0
set g_balance_okvortex_primary_damagefalloff_mindist 0
-set g_balance_okvortex_primary_force 400
-set g_balance_okvortex_primary_refire 1.5
-set g_balance_okvortex_reload_ammo 0
+set g_balance_okvortex_primary_force 500
+set g_balance_okvortex_primary_refire 1
+set g_balance_okvortex_reload_ammo 50
set g_balance_okvortex_reload_time 2
-set g_balance_okvortex_secondary 0
-set g_balance_okvortex_secondary_ammo 2
-set g_balance_okvortex_secondary_animtime 0
+set g_balance_okvortex_secondary 2
+set g_balance_okvortex_secondary_ammo 0
+set g_balance_okvortex_secondary_animtime 0.2
set g_balance_okvortex_secondary_chargepool 0
set g_balance_okvortex_secondary_chargepool_pause_regen 1
set g_balance_okvortex_secondary_chargepool_regen 0.15
-set g_balance_okvortex_secondary_damage 0
+set g_balance_okvortex_secondary_damage 25
set g_balance_okvortex_secondary_damagefalloff_forcehalflife 0
set g_balance_okvortex_secondary_damagefalloff_halflife 0
set g_balance_okvortex_secondary_damagefalloff_maxdist 0
set g_balance_okvortex_secondary_damagefalloff_mindist 0
-set g_balance_okvortex_secondary_force 0
-set g_balance_okvortex_secondary_refire 0
+set g_balance_okvortex_secondary_force 300
+set g_balance_okvortex_secondary_refire 0.7
set g_balance_okvortex_secondary_delay 0
-set g_balance_okvortex_secondary_edgedamage 10
+set g_balance_okvortex_secondary_edgedamage 12.5
set g_balance_okvortex_secondary_lifetime 5
-set g_balance_okvortex_secondary_radius 60
+set g_balance_okvortex_secondary_radius 70
set g_balance_okvortex_secondary_shotangle 0
set g_balance_okvortex_secondary_speed 6000
set g_balance_okvortex_secondary_spread 0