set g_balance_electro_combo_speed 400
// }}}
// {{{ crylink
-set g_balance_crylink_primary_damage 10
-set g_balance_crylink_primary_edgedamage 8
+set g_balance_crylink_primary_damage 8
+set g_balance_crylink_primary_edgedamage 6
set g_balance_crylink_primary_force 40
-set g_balance_crylink_primary_radius 100
+set g_balance_crylink_primary_radius 80
set g_balance_crylink_primary_speed 1100
set g_balance_crylink_primary_spread 0.1
set g_balance_crylink_primary_shots 7
set g_balance_crylink_primary_other_fadetime 0.25
set g_balance_crylink_secondary 1
-set g_balance_crylink_secondary_damage 4
+set g_balance_crylink_secondary_damage 2
set g_balance_crylink_secondary_edgedamage 0
-set g_balance_crylink_secondary_force -20
-set g_balance_crylink_secondary_radius 15
+set g_balance_crylink_secondary_force 20
+set g_balance_crylink_secondary_radius 5
set g_balance_crylink_secondary_speed 1600
set g_balance_crylink_secondary_spread 0.03
set g_balance_crylink_secondary_shots 3
set g_balance_crylink_secondary_bounces 0
-set g_balance_crylink_secondary_refire 0.1
-set g_balance_crylink_secondary_animtime 0.1
+set g_balance_crylink_secondary_refire 0.15
+set g_balance_crylink_secondary_animtime 0.15
set g_balance_crylink_secondary_ammo 1
set g_balance_crylink_secondary_bouncedamagefactor 0.5