if ( mpos.x != mv_mousepos.x || mpos.y != mv_mousepos.y )
mv_selection_keyboard = 0;
mv_mousepos = mpos;
-
}
center = (vid_conwidth - 1)/2;
pos.y = ymin;
pos.z = 0;
+ HUD_Scale_Disable();
draw_beginBoldFont();
map = ((gametypevote) ? _("Decide the gametype") : _("Vote for a map"));
pos.x = center - stringwidth(mapvote_chosenmap, false, hud_fontsize * 1.5) * 0.5;
drawstring(pos, mapvote_chosenmap, hud_fontsize * 1.5, '1 1 1', 1, DRAWFLAG_NORMAL);
pos.y += hud_fontsize.y * 1.5;
- pos.y += hud_fontsize.y * 0.5;
}
- else
- pos.y += hud_fontsize.y * 0.5;
+ pos.y += hud_fontsize.y * 0.5;
draw_endBoldFont();
panel_pos.y = pos.y;
panel_size.x = xmax - xmin;
panel_size.y = ymax - ymin;
- HUD_Scale_Disable();
HUD_Panel_DrawBg(1);
if(panel_bg_padding)